NEW WORLD NOTES CONTACT INFO/TIPS
In Second Life, IM me as "Hamlet Au"; in Twitter, follow me as "SLHamlet"; in Plurk, I'm "Hamlet_Au". My email: hamlet@secondlife.com.
EVENT COVERAGE INFO: See below.ADDITIONAL CONTACT INFO AND BACKGROUND: HERE.
NWN READER COMMENT GUIDELINES:
I generally moderate reader comments according to a "cocktail party host" standard: intelligent and productive comments encouraged, with disagreement also encouraged-- as long as it's civil and constructive. Personal attacks, general boorishness, potentially libelous comments removed, often without warning, with repeat offenders quietly shown the door (i.e. banned from Comments).
SUBMITTING TIPS FOR NWN STORIES
Story ideas for New World Notes are always and gratefully accepted, with public credit and thanks to the tipster if the story is published. Contact me via Instant Message ("Hamlet Au").
SUBMITTING EVENTS FOR COVERAGE IN NWN
Chestnut Rau covers events for the week every Thursday. See previous Event postings here, with contact info and guidelines at the bottom of each post.
CONTRIBUTING TO NWN
I'm actively looking for freelance contributors to New World Notes,
people with insights and stories on the cultural, social, political,
and economic scene of Second Life. E-mail me a 2-3 sentence "pitch" of
the article or editorial you'd like to write, and when possible,
writing samples. [Important: I'm looking for regular contributors who can write once or twice a month on a given topic or theme. Less interested in one-off submissions.]
Parameters for the ideal NWN contributor post:
- 500 to 2000 words
- Strong opening paragraph
- In the 2nd or 3rd paragraph, a "nutgraf": paragraph that summarizes the story or editorial's thesis and "big picture" theme
- One-three .jpegs illustrating the story or contributor
- Stories involving inter-resident conflicts must offer opposing parties a chance to state their case
- Content reviews (games, builds, fashion, etc) considered-- pitch me ideas
- Regular column ideas (advice, how-to, financial analysis, etc.) considered-- pitch me your idea
- Machinima "news reel" and podcasts also considered-- pitch the idea before shooting/recording
- Absolutely no commercial promotion in itself, especially outside
corporate promotion. Disclose any personal or financial relationship
to Residents featured in the story
I pay in L$ commensurate with experience. NWN contributors retain IP rights on their story, and will be able to include a plug to their SL-related blog, business, and/or upcoming activity. Regular NWN contributors will get a permanent ad on NWN's front page for the duration of that role.








Very cool site man! Keep up the great work.
Posted by: Jaime Hocken(SL name) | Monday, May 29, 2006 at 02:12 AM
HI Hamlet, Just wanted to invite you for a "VIP preview tour" of Spaceport Alpha if you're interested and have time. That's the location of the new International Spaceflight Museum that's opening next week, 18-25 June.
Just IM or email me any time if you're interested and have the time.
Oh, and I dropped a poster with LM & snapshot on you a few minutes ago, too.
Posted by: Kat Lemieux | Tuesday, June 13, 2006 at 11:14 PM
Obviously a nefarious scheme to take over the world of SL blogs (as if you didn't already hold prime status). I will fight it to my last virtual breath. I will rally legions against you. I will dig in, tooth and virtual nail, to assure that all the little independent blogs to which you have so condescendingly linked over the past months survive. You WILL not be Big Brother.
Just kidding.
Can I write for you?
ROfLmsAO (where s=stoopid)
Love,
Gauisus
(who, being nothing, has nothing to lose ;)
Posted by: Gauisus Speculaas | Wednesday, September 20, 2006 at 06:26 PM
Hi everyone
a month ago I started an AV names Jerry Essex. He was doing well, even started to sell pictures (originals of mine) but then you had this security problem and since He was quite new, I was not able to answer the questions regrading my frineds, and the question regarding the money I had spent was probably wrong answered and I was unable to get hisnew passowrd back. I have sempt many e-mails on the support team, even called them twice, they also siad they will call me back (gave the phone number both on e-mail and on the calls) but nothing really helped. I got absolutely no support, the funny thing was that everytime they said "we appologize for hte inconviniance" or "we look for better ways to give support"... A practical joke on my behalf...
Anyway, I started (in my frustration) a new AV, named Jerry Oranos, and started to do well with him too, met a couple of nice friends, started some real estate intemidiation. But then the billing team closed my account for they wanted to beill me (second accound does coast).
So I am in a jam here, support team will not give me back my old J. Essex for their incompetant to give real help, and the billing team wants their money.
Is that a way to treat your clients? I don't think so.
I gave them a solution, eliminate one of them, and give the money it made to the other. I prefare they would leave Jerry Oranos alive (for I know HIS password) but ... I guess linden labs give shit on their customers, otherwise, I can not understand the way they are treating my simple request.
Maybe a personal e-mail ike this will make a difference.
Jerry.
Posted by: Jerry | Sunday, September 24, 2006 at 09:43 AM
After paying a visit in the Second Life Boutique in the internet, I couldn't help wondering how all those Avatars on offer were made. In my opinion, the possible choices are so diverse that I can't imagine it's all the work of one person. That leads to believe that there must be some kind of (specific?) software by which these avatars were created and also introduced into the game for availabilty. So I would please like to know if there is indeed something like a 3D modeling kit which is taylored in such a manner that it works specificly in connection with Second Life. If that's not the case and the software being used is indepedant of Second Life, I would like to know how new Avatar models can be entered into the game.
I sincerely wish to read your reply.
Posted by: Lomahen Sienkiewicz (Avatar name) | Sunday, October 01, 2006 at 04:43 PM
What surprises me is how segregated the whole second life world is, first you have the landed gentry, second those with account information but not necessarily land. These are the only 2 groups that have any voice as free accounts don't get to use the forums or own land even if they can figure a way to earn enough money to do so. Next you have the free accounts with a bit of experience tending to be the workers and last the newbies wandering aimlessly used by the first two to boost there numbers. There seems to be an inordinate number of dance/strip/escort clubs considering the average online numbers and very few jobs resembling anything in the real world, nobody to assist you in a store, nobody doing the mundane everyday tasks that must be done in a real world. As a result you have thousands without money, without voice and really without any reason to continue the game. Until Second Life takes on a more realistic air I doubt it will expand much(not that the servers are capable), my real concern is that it closely mirrors what our real world could become as the moneyed classes more and more get their needs served while the rest are just fodder.
Posted by: John Brewer | Monday, February 12, 2007 at 08:11 AM
Dear Hamlet,
I am the director of a journalism think-tank at the London School of Economics. I am writing a book and a report about the way that journalism can thrive in the digital age by adapting to new technology and new platforms in a networked way.
I would love to include a quote from you (1-200 words would be great) telling me how you have adapted as a journalist to your new environment. Is it different? has it posed any 'ethical' issues? do you think that it is a good example for the 'real' world?
Thanks, in advance, for your help on this and good luck with your excellent blog!
regards
Charlie Beckett
Director,
POLIS
Journalism and Society
at the LSE and the London College of Communication
For more on Polis go to:
www.lse.ac.uk/Polis
Posted by: Charlie Beckett | Sunday, July 08, 2007 at 10:06 AM
Hi Hammie :) I'm going to tag you ;)
Posted by: Gwyneth Llewelyn | Tuesday, December 04, 2007 at 05:48 PM
Crista Lopes at UC-Irvine programmed control software for SkyTran transit system that she built in Second Life. Next she plans to use the same software in a real-world SkyTran.
Posted by: Colin Stewart | Wednesday, December 19, 2007 at 10:15 AM
I'm a SL Photographer who is also a frequent camper. At one of the places I often visit, there seems to be a person who never moves, or anything. Her profile has nothing listed, and at first, I thought she was a bot, but there's nothing for it to gain, from its location, at the sim. The Local security does not know why she doesn't move about, as a normal avatar would.
Could she be a discarded bot?
Posted by: James8 Halderman | Saturday, January 26, 2008 at 01:48 PM
Hi there.
Can I leave a comment here that contains thoughts that clearly and obviously should have either been emailed to Linden Lab support or yourself, or left in response to particular news story?
Everyone else does, so I presume it's OK.
love and kisses
Posted by: Patch Lamington | Wednesday, February 20, 2008 at 07:40 AM
Hi Hamlet,
I'd like to include your closeup shot of Suzanne Vega's avatar on my site (w/ credits), with a link to your article. Is there an appropriate way to do that?
Thanks for your help,
Arella
Posted by: arella | Thursday, July 03, 2008 at 06:22 PM
Thanks!
-A
Posted by: arella | Thursday, July 03, 2008 at 06:55 PM
Hi Sir,
you have contacted me last week via IM (Vision Planer) I am back in Berlin but - sorry i have lost your mail;-)
Were can i help you?? Please contact me via mail
Bernd
bernd@boetzel.net
www.planufaktur.de
Posted by: Bernd Boetzel | Sunday, August 31, 2008 at 04:01 PM
a great site! we're inspired by it for developing "Land of Illusion" site which introduces virtual world art to Chinese audience.
http://lilyhonglei.wordpress.com
Posted by: Lily & Honglei | Sunday, December 28, 2008 at 11:08 PM
Hey, you have a booboo on your links, the links for Surveying SecondLife and The mosque in Chebi are reversed.
Posted by: John Phoenix | Tuesday, May 05, 2009 at 06:55 AM
Hello,
Why don't you have an RSS Feed? What is the link to it and why is it so hidden?
Posted by: SecondLifeUpdate | Wednesday, May 20, 2009 at 10:59 AM
One of my two most favourite ever SL blog sites and the one with the best links for new places to visit and misbehave in. (romantically)
I thank you.
T'other? the SL herald, whatever they call it now - but its useless for new locations.
Prof. Archie Lukas
True Brit
Posted by: Archie Lukas | Tuesday, July 14, 2009 at 03:25 AM
VERY VERY VERY IMPORTANT
go to this land mark http://slurl.com/secondlife/Egremont/83/53/22
Posted by: jjccc coronet | Wednesday, September 09, 2009 at 08:42 AM
Visual Asia in Second Life, Japanese Fashion in second life have been defamed and insulted in a racist form.
Simplicity has retorted and complained that Japan and Asia has no Gothic Culture, and should not be anywhere near a Gothic Fashion Fair. They have noted some things in vocal vulgar language about their feelings.
We have noted the racial insults that Simplicity and Synthetyc Summers has put towards japan, asia and fashion and culture from those areas.
Please boycott the 2009 Gothic Fashion Fair on the sim of Aura and save japan and asia's reputation in Second Life.
Posted by: Reiko Arashi | Monday, October 19, 2009 at 10:58 PM
Visual Asia in Second Life, Japanese Fashion in second life have been defamed and insulted in a racist form.
Simplicity has retorted and complained that Japan and Asia has no Gothic Culture, and should not be anywhere near a Gothic Fashion Fair. They have noted some things in vocal vulgar language about their feelings.
We have noted the racial insults that Simplicity and Synthetyc Summers has put towards japan, asia and fashion and culture from those areas.
Please boycott the 2009 Gothic Fashion Fair on the sim of Aura and save japan and asia's reputation in Second Life.
Posted by: Reiko Arashi | Monday, October 19, 2009 at 10:58 PM