Monday, January 29, 2007

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YOUR TUBE, YOUR BLUEPRINT

Rl_architects_in_sl

Here's a pretty cool application of SL as a RL architect's tool-- creating a fully-realized home from a floorplan blueprint.  From The Arch, a group blog devoted to using the metaverse for real world urban planning, architecture, and related fields.  The above video is no-frills tech demo, but the blog also sponsored a lovely promo video.

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» Architekten nutzen Second Life from in-world momentum
Virtuelle Welten bieten Architekten scheinbar unbegrenzte Möglichkeiten. Vor allem, wenn die Form im Vordergrund steht und weniger die Funktion. Das Wegfallen von so lästigen Dingen wie Schwerkraft (und somit Statik) oder Brandschutz öffnet der Kreativ... [Read More]

Comments

Sarah Devonshire

Sears in SL (IBM build) has kitchen re-modeling like this too. Sarah

Torley

Nice music on the video; I remember the first time seeing someone extrude objects atop a blueprint scanned and mapped across several prims in Second Life. I also noticed some subtle local lighting in that vid that worked well.

One problematic thing, of course, is proportions are somewhat off in SL, with avatars being noticeably taller than their offline counterparts. That doesn't inhibit amazing creations, but nevertheless, *is* a consideration.

I'm particularly awed when it goes beyond plannification and the layout becomes gorgeous. For example, this Frank Lloyd Wright house visualization from the Half-Life Source engine:

http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html

Related, The Arch folks should get in touch with devianarchitect and Sietch Leader Cottonteil Muromachi, if they haven't already! Great things afoot. =)

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