Friday, June 06, 2008

« The Byzantine Metaverse of Alpha Auer | Main | Last Week In New World Notes... »

Metaverse Milestone: Interoperability Between Second Life And Open Sim Virtual Worlds (Updated)

Interop1 Today at around 11:00am, according to Zha Ewry, a long hoped for landmark was reached: a couple Linden Lab staffers teleported with Zha from the Second Life grid... into Open Sim, the open source spinoff of SL.  They came only as avatars, without inventory or attributes, and therefore, appeared as "Ruth", SL's default bug avatar.  Even so, it was still the first instance of interoperability between one virtual world and another.  "Next steps," writes Zha, who runs the Architecture Working Group, "will include better syncing with the OpenSim environment, handling teleport in and our requests, and then starting in on how to fetch assets from the test grid."  It's a small step, but it opens up worlds of possibility.  (Hat tip: Dusan Writer.)

Update, 7/8: Linden's PR firm tells me this demo above was actually from OpenSim to SL, while July 8th's announcement describes a direct teleport from Second Life to OpenSim, which is "more complicated from an interconnectivity point of view."

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d8341bf74053ef00e55309b0868834

Listed below are links to weblogs that reference Metaverse Milestone: Interoperability Between Second Life And Open Sim Virtual Worlds (Updated):

Comments

Woot, a whole new realm of pastures to crash in, unceremoniously. Or, I suppose... at least we folks will have somewhere safe, if not glamourous, to find refuge in, when such inevitables happen.

Just... wow!!

time to dust off my OpenSim installation, I guess!

Nice work. It's worth noting that while the RealXtend client also allows you to 'teleport' from SL to an OpenSim server, that process is a bit clunky since the transfer is basically an automatic re-login via the client. It IS pretty cool though and pretty exciting in itself (well, maybe the first few teleports :D)

Today's news is a very welcome step toward true inter-world teleports. Thanks LL!

Is both great and terrible news! Can only imagine impact of people taking content from their pcs over to an opensim server and then back again...so the ultimate blackmarket on content :0 ! I suppose this can be done now, but I would imagine it will be much easier as these developments move along.

It is an interesting question as to whether or not someone is entitled to use SL content outside of SL. We would certainly view our content as being only licenced for us within SL (check legalese stuff. I think in general they are not, but enforcement is also an issue.

But it is great to see progress on liberating avatars from the confines of SL!

Another example of interoperability between two worlds : SLOP http://nec.reation.free.fr/index.php?index=2&lng=EN

"SLOP is a tool that converts builds made into Second Life or OpenSim in a format that is compatible with either one of the worlds".

Fantastic! This is great news and was the biggest technical hurdle imho to get grid teleports from different providers working effectively.

Post a comment

If you have a TypeKey or TypePad account, please Sign In