Nexeus Fatale, a veteran SL disc jockey, content creator, and community leader (he's one of the lead organizers of the Second Life Community Convention) has a new venture: The Avaverse, a repository of free virtual content that comes with open source/Creative Commons licensing for use in SL and ultimately other virtual worlds. (First item available: animation files optimized for creating Second Life avatar expresions.) The goal, he writes, is "to provide quality, open, freely distributable content online" in a way that fosters innovation, just as the larger Internet benefits from open standards. Launched late last week, it's a project that's perfectly timed to Linden's official announcement of SL-to-Open Sim interoperability, today. The question of course, is how Avaverse will function in an internal market where entrepeneurs are fiercely protective of their proprietary content (occasionally over-much, some may say.) Are Second Life's content creators ready for open standards in their virtual economy?