Monday, November 02, 2009

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Korean Company Developing Multitouch Metaverse Screen Interface For OpenSim/Second Life

Watch this cool early prototype video of a multitouch screen interface for interacting in OpenSim/Second Life, the possibilities are exciting:

100" Multi touch screen with Second Life from junhee, yeo on Vimeo.

It's being developed by IMG512 (site here), a development lab with a South Korean company called Zentium.

"That SL server (we're using OpenSim server we implemented) can communicate with the client PC that connects to the OpensSim server by the Internet," Junhee Yeo, a VP with Zentium's Interactive Media Group, explained to me by email. "Also client PC has the multi-touch engine. That multi-touch engine gives touch event to the SL client like a mouse or track pad on your laptop." Junhee tells me the company is now focused on improving the multi-touch hardware, but may return to improving their SL/OpenSim interface later on. Hat tip: Gromike in Second Life.

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Comments

Nightbird Glineux

Hmm. Will this work with the new Wacom Bamboo Pen+Touch?

Nightbird Glineux

(After RTFA *blush*) So it's for their own hardware.

Never mind...

jjccc coronet

use a 360 xbox controller its way more smoother and much more fun

Rich

some other "Immersive Touch" based work you may find interesting for collaborative learning:

http://bit.ly/2n0QsW
http://bit.ly/11Oije
http://bit.ly/11T8ZW

Metacam Oh

Using a touch screen to maneuver an avatar just doesn't seem natural.

AnnOtooleInSL

So guys will be able to get a different arm workout. Awesome!
j/k

Looks cool. A long ways to go before we will be building like a symphony conductor. But it will be cool when we get there.

Archie Lukas

Isn't that just Win 7
and a touch screen?


Nothing really new then

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