The New Media Consortium, arguably the largest education non-profit involved in using Second Life, OpenSim, and other virtual worlds as a teaching platform, has the interesting results of an informal survey they recently sent out to educators on its contact list and networks. While there's been some talk of educators moving to other virtual worlds, Second Life remains the largest preference of worlds by far at 76% (OpenSim barely registers, and others aren't even mentioned), while 59% of those surveyed say over the last few years, their virtual activity has remained at the same level, or increased:
In another question, when asked where virtual worlds were on Gartner's Hype Cycle, most (61%) said they had not yet reached the Slope of Enlightenment, when they begin to be embraced by the mass market.
To be sure, the survey isn't representative of educators in general. "[I]t is most certainly weighted towards people who are or were active in virtual worlds," NMC's Alan Levine acknowledged to me in a message. "And in fact, we were most interested in people who had been in virtual worlds for a while (e.g. at or before the media attention to Second Life) to ask them what their current level of activity was." Judging from the results, they're still actively involved, but believe general adoption for education remains some distance away -- and that outcome depends for the most part on the fortunes of Second Life.