Other World Notes: Metaverse Star Adam Frisby Launches ResLive, a Web-Based 3D Virtual World For Live Music
Over on Social Times I have a story on ResLive, an upcoming virtual world developed by Adam Frisby (known as Adam Zaius in Second Life), a major developer in SL and OpenSim. Now in early Beta, the post includes special invite codes for a live show at 3pm SLT, so if you're around, you might want to give it a try today. It uses Unity 3D for the graphics (which are pretty impressive, for the web), and OpenSimulator as a backend, and as I note in the article, ResLive seems to solve a lot of the problems that have bedeviled performers and fans of live music in Second Life.
Here's what Adam says when I ask him what ResLive offers Second Life users in particular:
"[L]et me preface first with a 'We're still really really early on -- what you are seeing is a work in progress!', BUT:
- Bigger events -- we built this out of the event we did with Long Range back in 2006 in SL. We want to get crowds of hundreds if not thousands at a single event.
- Shinier regions (this isnt so much visible just yet I know), but our engine supports a lot of very fancy tech which we're slowly putting into practice; graphically we'll be somewhere around Blue Mars in a couple of months (just a matter of completing the art and polishing it to an acceptable degree.)
- We're working on a lot of stuff specifically designed around the needs/wants of live performers, and their audiences; in-world visualizers, better dance animation possibilities (such as multi-person animations, which are hacky at best in SL.)
- High quality acts -- we're not closed to anyone, but because of the people we are associating with, we're able to put names on our roster which are recognized globally; which we hope will also bring in some fresh faces and people who havent touched a virtual world before."