Monday, January 03, 2011

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New World Cinema: Johnny Depp Promotes Rango With Avatar Based on Johnny Depp -- Sign of Cinema to Come?

Johnny Depp Rango avatar

I caught this ad for the animated movie Rango over the holidays, and was struck by the way it converts real world actors' performances into the 3D world of the movie, and the way that process is so explicitly promoted in the commercial. We're told Rango stars Johnny Depp, which is a strange thing to say, because it actually stars a talking lizard. Watch:

I'd love to know more about how the actors' performances are actually motion captured (or what Depp calls "emotion captured") for the CGI animators to convert into 3D animation. But essentially, the takeaway message from the ad is that the 3D characters are the real world actors. As the tagline puts it, "Johnny Depp is Rango!" Taken together, this ad is the most explicit linkage of a virtual film character with a real world actor that I've seen. (Yes, studios have always promoted the voices of stars in their animated movies, but that's somewhat different. And yes yes, the lead characters of Avatar were also fully computer animated. But the ads for James Cameron's movie didn't say, "Sam Worthington is Avatar!")

If Rango does well (and it's hard to imagine it won't), we'll likely see many more movies made and promoted like this, leveraging the star power of real actors to promote the computer graphic avatars of themselves. (As lizard-like as they may be.) Rango, by the way, is directed by Gore Verbinski, who perhaps not coincidentally, was once also developing a movie set in Second Life.

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rikomatic

I think you are stretching the connection of this digital animated film with virtual worlds. Looks like they used the real world actors as merely "references" for how the final animation was done, rather than mo-cap. "Emotion capture" -- gag me.

And Gore Verbinski directing is not much cause for confidence that this will be anything worth watching.

Hamlet Au

Rik, I don't mean to link the movie to virtual worlds, so much as point to a much larger trend of virtualization and avatarization in which virtual worlds are but one variation (and not the largest one.) Though it's definitely interesting Verbinski wanted to make a Second Life movie too.

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