Comments on John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel RendererTypePad2011-08-02T22:06:26ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2011/08/is-the-future-of-immersive-3d-in-atoms-euclideoncom/comments/atom.xml/Mitur Binesderti commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef019b043a9077970d2014-01-05T03:39:18Z2014-01-05T03:39:18ZMitur BinesdertiWhen Notch can build a 3D engine that uses basic object occlusion I'll start listening to him. Until then he's...<p>When Notch can build a 3D engine that uses basic object occlusion I'll start listening to him. Until then he's just a really smart guy that wrote a horrible 3D engine and who doesn't understand basic 3D engine design.</p>stinky472 commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef016302e90d16970d2012-03-16T13:44:30Z2012-03-16T13:44:30Zstinky472As Carmack said, he doesn't disagree with anything Notch said. The company is very disingenuous about discussing the limitations of...<p>As Carmack said, he doesn't disagree with anything Notch said. The company is very disingenuous about discussing the limitations of a voxel renderer like the inability to do animations effectively.</p>
<p>Voxel engines do have potential for the static aspects of the world. That's what Carmack is talking about when it comes to blending polygon-based technologies with voxel ones.</p>
<p>Notch is right. People just don't seem to like his level of directness.</p>red bottom commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef01675f7d3a6e970b2011-12-27T17:56:58Z2011-12-27T17:56:58Zred bottomhttp://www.red-bottoms.comI'd be interested in hearing. The TOS seems rather clear that it is not unless expressly approved by Amazon. I...<p>I'd be interested in hearing. The TOS seems rather clear that it is not unless expressly approved by Amazon. I guess if the library got it in writing then they would be ok. </p>Daniel commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef015390815530970b2011-08-07T20:41:23Z2011-08-07T20:41:23ZDanielTo be fair, and to proactively exculpate myself if *I* got it wrong: the company's own descriptions of their concept...<p>To be fair, and to proactively exculpate myself if *I* got it wrong: the company's own descriptions of their concept make it sometimes very hard to understand what they actually claim to be doing. They should get someone with language skills on that.</p>Daniel commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef015390814b57970b2011-08-07T20:33:04Z2011-08-07T20:33:04ZDanielDid anyone actually bother to read the first 1 or 2 sentences of the engine's concept? This has nothing at...<p>Did anyone actually bother to read the first 1 or 2 sentences of the engine's concept? This has nothing at all to do with voxels. It may remind of the concept, but this kind of point cloud renderer has much more in common with raytracing implicit surfaces than it does with voxels.</p>qarl commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef0154343a09dd970c2011-08-03T17:12:06Z2011-08-03T17:12:06Zqarlhttp://www.qarl.com/my take: they're using sparse voxels with instancing. it's not revolutionary. it's not even really clever. it has serious drawbacks,...<p>my take:</p>
<p>they're using sparse voxels with instancing. it's not revolutionary. it's not even really clever. it has serious drawbacks, which they somehow forgot to mention.</p>
<p>there are MANY people exploring voxel trees these days. google for "sparse voxel rendering." my favorite is this guy:</p>
<p><a href="http://www.youtube.com/watch?v=_CCZIBDt1uM" rel="nofollow">http://www.youtube.com/watch?v=_CCZIBDt1uM</a></p>Ann Otoole InSL commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef01543439f3c6970c2011-08-03T16:55:22Z2011-08-03T16:55:22ZAnn Otoole InSLI second Cube's remark. In addition this stuff stinks of venture capital raising scamminess. Did they ever find 5 bucks...<p>I second Cube's remark. In addition this stuff stinks of venture capital raising scamminess. Did they ever find 5 bucks for a godaddy website?</p>
<p>I expect to see vastly improved everything in 10 years. The entire paradigm is likely to change by then. Unless the governments of the world close the internet down.</p>Cube Republic commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef0154343905a7970c2011-08-03T13:44:55Z2011-08-03T13:44:55ZCube RepublicOh this BS again (5 years after seeing it the first time)<p>Oh this BS again (5 years after seeing it the first time)</p>Hamlet Au commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef0153906458a5970b2011-08-03T08:39:49Z2011-08-03T08:39:49ZHamlet AuThat's why I double-checked with Carmack. :)<p>That's why I double-checked with Carmack. :)</p>Myf McMahon commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef014e8a571ce5970d2011-08-03T07:06:27Z2011-08-03T07:06:27ZMyf McMahonCarmack thinks it's real? Are you basing your conclusion on that one rather vague Tweet of his? The one observing...<p>Carmack thinks it's real? Are you basing your conclusion on that one rather vague Tweet of his? The one observing that you're not going to see games on current gen systems? That's a pretty extraordinary conclusion Hamlet.</p>
<p>I suggest you read Notch's blog posting, he actually backs up his conclusion with a few facts and figures. Dismissing someone out of hand, based on a half baked (and no doubt uniformed) opinion of their depth of knowledge, is pretty foolish.</p>Ehrman Digfoot commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef015434369962970c2011-08-03T04:50:31Z2011-08-03T04:50:31ZEhrman DigfootWell I don't think we need to bother Carmack again. Notch's post is pretty clear itself if you read it,...<p>Well I don't think we need to bother Carmack again. Notch's post is pretty clear itself if you read it, and Ananda summarizes his argument well. This implementation is a scam, not the future of voxel technology itself. Notch concludes his post making the same point as Carmack.</p>Nexii Malthus commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef0153906311d1970b2011-08-03T03:57:12Z2011-08-03T03:57:12ZNexii Malthushttp://chromebackend.netDoesn't help that their website looks like a chinese scam site, see http://unlimiteddetailtechnology.com/<p>Doesn't help that their website looks like a chinese scam site, see <a href="http://unlimiteddetailtechnology.com/" rel="nofollow">http://unlimiteddetailtechnology.com/</a></p>Tateru Nino commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef014e8a5631a3970d2011-08-03T03:39:49Z2011-08-03T03:39:49ZTateru Ninohttp://dwellonit.taterunino.net/I have to go with Notch on this one. There's nothing new here that we haven't seen before.<p>I have to go with Notch on this one. There's nothing new here that we haven't seen before.</p>bongo commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef014e8a55edc0970d2011-08-03T02:34:35Z2011-08-03T02:34:35Zbongohttp://bongo.comVoxels and point clouds.. both a decade plus old. Pretty Demo, but thats what it was.<p>Voxels and point clouds.. both a decade plus old. Pretty Demo, but thats what it was.<br />
</p>Hamlet Au commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef014e8a55d817970d2011-08-03T02:14:53Z2011-08-03T02:14:53ZHamlet AuWell I asked Carmack, if we're lucky he'll reply.<p>Well I asked Carmack, if we're lucky he'll reply.</p>Ananda commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef01543435d833970c2011-08-03T01:50:49Z2011-08-03T01:50:49ZAnandaI see no reason why we couldn't have both be true... that the base technology here might prove useful in...<p>I see no reason why we couldn't have both be true... that the base technology here might prove useful in future graphics but that this particular implementation is a scam.</p>Hamlet Au commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef0153906248cd970b2011-08-03T00:54:39Z2011-08-03T00:54:39ZHamlet AuHaha, so John Carmack, the king of high end 3D graphics, thinks it's possible, but Notch, the king of blocky...<p>Haha, so John Carmack, the king of high end 3D graphics, thinks it's possible, but Notch, the king of blocky 16 bit graphics, thinks it's not?</p>Adeon Writer commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef01539061b406970b2011-08-02T22:38:57Z2011-08-02T22:38:57ZAdeon WriterNinja'd!<p>Ninja'd! </p>Adeon Writer commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef01539061b3c8970b2011-08-02T22:38:41Z2011-08-02T22:38:41ZAdeon WriterNotch of Minecraft fame is saying this is a scam: http://notch.tumblr.com/<p>Notch of Minecraft fame is saying this is a scam: <a href="http://notch.tumblr.com/" rel="nofollow">http://notch.tumblr.com/</a></p>Maxwell Graf commented on 'John Carmack on Euclideon's Unlimited Detail Demo, Notch's Reaction To It & Carmack's Own Plans for a Voxel Renderer'tag:typepad.com,2003:6a00d8341bf74053ef01539061b02d970b2011-08-02T22:35:11Z2011-08-02T22:35:11ZMaxwell GrafThis is vaporware BS technology, and has been popping up for several years now and again. check reddit or http://notch.tumblr.com/<p>This is vaporware BS technology, and has been popping up for several years now and again. check reddit or <a href="http://notch.tumblr.com/" rel="nofollow">http://notch.tumblr.com/</a></p>