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Wednesday, August 03, 2011

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qarl

heh... Hamlet - you need a technical adviser. really.

Ann Otoole InSL

Better do more research dude. Start here where the real story is: http://cityofnidus.blogspot.com/2011/08/spoton3d.html

rikomatic

Girl: "You put your virtual world in my social network!"
Boy: "You put your social network in my virtual world!"
In Unison: "That's two great tastes that taste great together!"

Announcer: "Offer not valid in low bandwidth environments, on PCs more than 1 year old, in countries that restrict FaceBook, and in the state of Delaware. Pseudoanonymous users may experience sudden identity exposure and should discontinue use immediately. Teens are not permitted on FaceBook or mature areas of SL and probably should go outside and get some sun anyway."

Hamlet Au

I changed the description from "plugin" to "plugin wrapper".

Jay Kaufmat

My friend Katharine made an in-browser client a long time ago using AJAX (AjaxLife; I believe it was mentioned on this blog before). Considering that, I'm actually kind of surprised that nobody has made a Second Life client on Facebook before now. Granted, it was finally taken down in July due to very good reasons, but I'm sure someone could have come up with something that fulfilled all of LL's requests.

I'm really interested in how far this will go.

Jay Kaufmat

Oops, I mean, July of last year.

Kim

I still don't understand the value of a "plugin wrapper" (which is a euphemism for "not a plugin") that requires a local SL installation. This is not a breakthrough in any way, and in fact, it's not even newsworthy.

Curious

I still don't see the purpose of this. You still have to have an account in whatever virtual world you visit. This seems more like it's trying to make Facebook relevant. If you and or your friends have accounts, why not meet in that world? What does involving Facebook add to this experience?

Jay Kaufmat

Kim and Curious do bring up good points. It's kind of redundant when you think about it.

Kim

Hamlet--you should also change the "Big Breakthrough" to "Big Whoop" while you're at it :) You're on a roll this week-first "atoms," now this junk.

Yordie Sands

Thanks for the great information. I took the plunge and joined, then spent 20 minutes trying to make my avie look like me in SL. I'm off to a good start but I can see i'm gonna need to do some shopping really quick. tc

GoSpeed Racer

Gee guys, snark much?

Adeon Writer

It was disappointing that it wasn't actually a real plugin. A real web-app wouldn't need to install anything. I'm sure it's possible... It just requires more work than wrapping up a viewer. :/

Nathan Adored

Heh, some "big breakthrough"! They appropriated the code, and the credit, from a group of open source devs. Now they're trying to claim a patent on it, even though they didn't really invent it.

Jack Abraham

But why would you want to?

Hitomi Tiponi

SpotON3D have issued a statement concerning the patent application and other stuff - it is also worth reading the comments below it from Kitely's creator rebutting some of their assertions.

http://www.hypergridbusiness.com/2011/08/spoton3d-responds-to-patent-concerns-will-license-plugin-to-other-grids

foneco zuzu

Redudant information!
For sure soon a few will start to understand that:
Sl is not for the masses,
Is for creative adult open minds, a small niche in these days!

Laro

I don't understand this Big Breakthrough... instead of installing SL and hit the exe-shortcut to start the program ... i install SL and then hit the 'start' button on a website to start the program?
When you log into your account on the SL webpage .. on the upper left side there is a button "Launch Second Life" ... and when you hit it, the program starts ... not in a small window on your internet browser BUT in an own SL window !!!!... THIS i call innovation !!!!!

Laro

the idea behind AjaxLife, a web based client, is the only way to get what you so deeply desire, Hamlet

Arcadia Codesmith

No patent claim for this tech is going to withstand a challenge... and if they try to enforce a worthless patent with bigfoot tactics, that sets them up nicely for a fat countersuit.

I think Linden Lab themselves should roll out a wrapper, with hooks in the client for full Facebook interoperability (background download, quick registration, etc). They're in the best position to laugh off frivolous litigation by two-bit patent sharks, and a free open-source implementation would be a great boost for the virtual world community as a whole.

(I still hate Zuckerberg's Tragic Kingdom, but there's no reason not to raid it for new recruits).

bongo

During the 2008 vr worlds hype a rama, at least 3 VC funded companies placed VR worlds into plugin engines and wrappers that worked in Facebook. None gained any tractional usage. All are now dead. 3D "you build it" platforms IN Facebook just dont matter. But some just wont let that go...

shockwave yareach

Why would I want to have a 3D virtual world inside Fakebook in the first place? If I want creativity and fun, I'll go to SL. If I want to hand over my private information so Zuckerberg can afford a third solid gold Porsche, I'll go to Facebook. I don't need Facebook knowing and selling details about what sexbeds I'm buying, thank you.

I would no more enter SL through Facebook than I'd go to a lit fireplace after dousing myself with Gasoline.

Hamlet Au

shockwave, are you an active user of Facebook and player of Facebook games?

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