Linden Lab's Product Team on JIRA, NPCs, Prims, Exporting Content, and More (SLCC11 Highlights)
Here’s my top ten highlights from Linden’s Lab product team keynote at SLCC last weekend (in addition to adding game mechanics to the new user experience, as I mentioned yesterday.) On the panel from the product team were John Laurence (SL: Durian Linden), Sarah Kuehnle (SL: Esbee Linden), and Michael Gesner (SL: Gez Linden). Here we go:
- The game prototype demo the team showed off during the panel comes with a nifty point-to-point teleport feature; they are working on introducing something like that for Residents to use in their own projects.
- The product team is concentrating on two general areas: Usability and Engagement. That includes improving the rezzing problem and avatar customization.
- The team is also working on combining the Basic and Advanced viewers into a single UI. (Basic mode was just a temporary stop-gap measure)
- "We hear you loud and clear about [hating] the sidebar... probably the number one complaint for Viewer 2" (Durian)
- Prims will still be the primary means of creation in SL, but mesh will become an option for those who know the pro-level tools needed to build with them. (Personally, I'm highly skeptical of that, after market forces start driving demand for mesh.)
Five more after the break:
- As part of the first-time experience, the team wants to get new users interested in building.
- Linden is planning to introduce scriptable NPCs for developers to use. (Not sure how they’ll be different or superior to bots; no info was given.)
- An audience member asks, will there be export tools for content built with prims? Team answer: "There's no plan to allow that type of exporting from Second Life."
- "We do use JIRA, we don't ignore it," says Esbee.
- Durian Linden, a veteran of Sony Home and Everquest (where he worked with Rod) on one reason why he loves Second Life: "Somewhere in there is the future.’
As with my last two SLCC notes, fellow attendees, if there's anything I missed in my rough notes, please help out in Comments!