Main Street MMO: Virtual World Kickstarter by Jon "Keystone" Brouchoud to Dynamically Simulate Cities in 3D
Main Street MMO is a new Kickstarter project seeking $20,000 from Jon "Keystone" Brouchoud, an architect whose innovations using Second Life and OpenSim as a design and protyotyping tool have won industry recognition and virtual world awards. The main idea with Main Street MMO is to create 3D, annotaed and interactive simulations of real cities that are dynamic and customizable and displayed on the web and tablets in Unity 3D. Watch the pitch:
Read more about it here, and donate if you're so inclined. When Jon told me about this idea a few weeks ago, I wondered if it wasn't too similar to other "3D virtual city" projects that have come and gone. What can the Main Street MMO do that they didn't?
Unlike previous projects, Jon told me, "[O]ur goal is to be as open and extensible as the real cities themselves. Instead of investing huge amounts of time and money building entire cities, or getting others to upload buildings to a warehouse, we're proving the concept, but letting the community determine the course of the virtual city's development." I like that idea, and I can also see it working better in many cases than, say, Google Street View. Go here to read more.
Hat tip: Longtime metaverse evangelist Ian Hughes, who's backing the project, and explains why on his blog here.