Second Life is Mostly Played as a Game & Needs a Game Company to Run It (Comment of the Week)
Pussycat Catnap (who blogs here) left this comment in a long, interesting comment thread over SL's failure to go mass market, and while I don't agree with all of it, she perhaps more effectively (if tersely) makes a point I was trying to make in a convoluted way in a previous post. Opines Ms. Catnap:
I would say that the ideal owners for SL would in fact be a game company. One that caters to online gaming, such as Cryptic or Blizzard or Activision. Even Zynga. Like it or not... for most of SLs users, it IS a game. It's a social game.
She goes on to explain:
Just because you don't kill elves doesn't mean it's not a game. If you think trading and making money inside of it means it's not a game, look at the auction house of any MMO. Just because you can cash out doesn't mean its not a game. That's one trivial thing. Something doable in one form or another in many other games.
Just because you can rez a prim doesn't mean it's not a game. I rez prims when I play with Legos. Likewise in The Sims.
Just because you met your BFF in it, and now you and your be-otches are all so kewl and tough and won't let anyone mess with your family cause you're that epic, and leet--despite all really being 47 year old mid-life-crisis folks pretending to be back in high school again, and this time you are the cool kids you swore you would never want to be like when you were really in high school, yet now your little cartoon character looks JUST like they did, back in 1987, and even dances in a club to the same music that was cool in 1987 --
Um... well, some of that is kind of why it IS a game. :)
A game company understands community, and understands letting people have their 'escape' and make their 'dreams come true'.
Image from Ms. Catnap's Flickr stream. On the last point, I somewhat demur, because as we see with recent moves, Linden Lab does seem well on its way to becoming a game company. Hopefully they evolve to take on a game company's awareness of its player community.Tweet