New Mesh Eyes Will Revolutionize the Way Avatars Look -- and How We'll Photograph Avatars
Iris Ophelia's ongoing review of virtual world and MMO fashion
Damien Fate's latest release, FATEeyes [Marketplace page here], brings a pretty groundbreaking level of customization to our SL avatar's eyes, putting detailed control of their color and position right at your fingertips -- take a look at this demo video by fellow fashionista Strawberry Singh to see what I mean:
It's not just texture-changing and size control that makes these eyes such an awesome addition to your avatar's wardrobe, though. One simple slider, allowing you to control the direction of the eyes, makes these eyes a total must-have for SL photographers, artists, and bloggers alike. Let me show you...
The eyes themselves are mesh with a series of overlays that let you control the textures of nearly every facet of the eyes-- the pupils can even be animated to dilate naturally like real eyes, which is one of the neatest effects I've ever seen on an SL eyeball! But among all the size sliders and texture pickers on the control HUD, there's a simple little slider to change the direction of the eyes. You can click somewhere along it, or even drag your mouse back and forth over it to control the direction of your avatar's eyes in real time.
This is an absolute godsend for SL photographers and bloggers like myself, because getting an avatar to look in the right direction can be a huge thorn in their side. There are ways to control your avatar's eyes now but none are particularly elegant. Some HUDs and tools can lock them in a few different preset directions, or you can have your model alt-click on an object in the desired direction, but both of those options can be very awkward, and don't allow for much subtlety. And, when it comes to making an avatar look expressive and human, subtlety is absolutely crucial.
This system isn't perfect yet since, so far, you can only control the eye direction along one axis. However Damien also has a very good record when it comes to supporting existing products and releasing updates with bug fixes and new features, so I have no doubts that if he can find a way to implement a more complete directional function, he totally will.
Overall I'm a big fan of these new eyes and I can't wait to see what updates and additions will be made to them over time. You can pick up your own pair of FATEeyes on the SL Marketplace here!Tweet
Iris Ophelia (Janine Hawkins IRL) has been featured in the New York Times and has spoken about SL-based design at the Fashion Institute of Technology in Manhattan and with pop culture/fashion maven Johanna Blakley.