Pathfinding Demo for Drone War, FPS Game in Second Life
Drone War is a multiplayer FPS game in Second Life, and as you might have guessed, it involves shooting, well, robot drones. Developed by Serigo Delacruz, it's going to be a direct beneficiary of the upcoming pathfinding tools Linden Lab will release soon. "I hope to implement these tools in my game 'Drone War'," Sergio tells me, "to create a complex combat system. Enemies will try to attack or hide if their health status is critical" So if it works as promised, the pathfinding system will make the Drones in Drone Wars more drone-like. Another upcoming application of pathfinding: A driving game. If you know of other upcoming projects that use the new pathfinding tools, please post links Comments!