OpenSim Business Generates Over $300K in Revenue from Real World Visualization and Corporate Training Projects
Subquark, an Australian development studio, has generated has sold over $300K in services using OpenSim, according to Renee "Ener Hax" Miller, creator of the insanely cool Sim-on-a-Stick, which as the name suggests, is a portable version of OpenSim. Using that and other variations of OpenSim, she's provided visualization, prototyping, and corporate training solutions for corporate clients of Subquark, run by her father David Miller, who blogs here. While I remain deeply skeptical that OpenSim can ever become a mass market consumer product, it's worth noting that it shows some promise as a development tool for some applications. And since Subquark seems to be on the forefront there, I had to know more.
"The biggest project was using Sim-on-a-Stick" for a real world product placement project in a theater system (see image above, read my post on it here). "That was two thirds of the amount I mentioned and involved travel to 10 cities," she says, with SoaS used to provide two days of on-site training were provided.
Here's how they used OpenSim for a couple more projects in visualization and corporate training:
"There has also been custom eLearning for one of our larger clients where OpenSim was used to create branched scenario video training." Click here for to see the set she built for that project. "Also space visualization for pre-sales of function space for a property under construction in Chicago. A generic club was built (then leveraged for use in our Enclave Harbour work). The final product had static images of about a dozen setups and involved several function rooms and a two lane bowling alley. (See image at left, and video below.)
Pretty impressive, and I can see other small teams following in the Millers' footsteps to create and deploy similar OpenSim projects for lots of real world clients. While that's very different from saying OpenSim can scale to become the metaverse, it's quite notable and worthwhile all the same.Tweet