Comments on Dishonored Players Evenly Choose High Chaos "Evil" & Low Chaos "Good" Endings; Creators Harvey Smith & Raphael Colantonio Have a Theory WhyTypePad2012-12-06T15:57:02ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2012/12/dishonored-endings/comments/atom.xml/Arabella Jones commented on 'Dishonored Players Evenly Choose High Chaos "Evil" & Low Chaos "Good" Endings; Creators Harvey Smith & Raphael Colantonio Have a Theory Why'tag:typepad.com,2003:6a00d8341bf74053ef017c3460555f970b2012-12-07T13:58:56Z2012-12-09T01:42:38ZArabella JonesHow much do these games cost? If the two paths are different enough, and individually challenging enough, you just got...<p>How much do these games cost?</p>
<p>If the two paths are different enough, and individually challenging enough, you just got twice as much bang for your buck.<br />
</p>Emperor Norton commented on 'Dishonored Players Evenly Choose High Chaos "Evil" & Low Chaos "Good" Endings; Creators Harvey Smith & Raphael Colantonio Have a Theory Why'tag:typepad.com,2003:6a00d8341bf74053ef017d3e877a0a970c2012-12-06T20:21:13Z2012-12-06T20:21:13ZEmperor NortonSo the choices are; just a jerk or be a bigger jerk with being just a jerk being punished by...<p>So the choices are; just a jerk or be a bigger jerk with being just a jerk being punished by the game. The only surprise is 100% of the players didn't opt for being a bigger jerk.</p>
<p>Game theory, how does it work?</p>Pienaar commented on 'Dishonored Players Evenly Choose High Chaos "Evil" & Low Chaos "Good" Endings; Creators Harvey Smith & Raphael Colantonio Have a Theory Why'tag:typepad.com,2003:6a00d8341bf74053ef017ee5fbcb31970d2012-12-06T19:19:32Z2012-12-06T19:19:32ZPienaarErm, Hamlet? For an even split ALL Players that finished the evil path then have to play the good part....<p>Erm, Hamlet? For an even split ALL Players that finished the evil path then have to play the good part. If only half of them play again, the split would be 66% versus 33%. Greetings from a nerd. LOL</p>Adeon Writer commented on 'Dishonored Players Evenly Choose High Chaos "Evil" & Low Chaos "Good" Endings; Creators Harvey Smith & Raphael Colantonio Have a Theory Why'tag:typepad.com,2003:6a00d8341bf74053ef017d3e8647e5970c2012-12-06T17:21:42Z2012-12-06T17:21:42ZAdeon Writerhttp://www.twitter.com/AdeonWriterNever underestimate the achivment collectors. :)<p>Never underestimate the achivment collectors. :)</p>