The popular fan game in Second Life based on the popular manga/anime series Attack on Titan seems to have come under attack itself by Kodansha Ltd., its Japanese publisher. This is definitely true in the case of an SL machinima depicting the Second Life Attack on Titan game, which was pulled from YouTube "due to a copyright claim by Kodansha Ltd." It is reportedly the case for the SL peripherals for the game, which are no longer for sale in Second Life. If you visit the site in SL (like I did last night), there's a sign saying the product has been discontinued. And according to a July 18 blog post by Moeka Kohime, the game's creator, "3D Maneuver Gear was discontinued due to various factors. Sorry for the inconvenience." Which is all she said about the matter.
NWN reader Pienaar believes it was pulled for copyright reasons, but I haven't received confirmation on that claim just yet:
I have been trying to contact Moeka Kohime through her SL account, and I even enlisted the help of NWN Japanese translator Sanny Yoshikawa, since Moeka Kohime seems to be Japanese, but so far, neither of us have received a reply. I will update this post when and if I do.
Whatever the case, the sim itself with the Attack on Titan game setting is still there, and when I visited, several SLers were still whizzing about, practicing their attacks on titans (albeit in the form of giant wooden targets). Star Trek and Battlestar Galactica fan communities in Second Life have managed to work out informal agreements with the companies who own those franchises, so they don't suddenly get sued or hit with a DMCA claim that forces them to close up shop. So if a copyright claim is the problem here, I hope something can be worked out in this case too. After all, the Second Life fan community for Attack on Titan is gaining popularity, and getting people interested in the original source material it's based on, so it's free promotion for the original, official IP. I'd personally never heard of Attack on Titan before reading the Kotaku post on the SL game, and now I'm interested in checking out the series myself. And surely Kodansha isn't foolish enough to alienate their fanbase over a fan game only a few thousand people at most (but probably more like a few hundred) have played. Right?
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