Second Life's Attack on Titan Fan Game Gaining Fans Itself
Shamera Kohime has an extended, hands-on review of the fan-made game inspired by the anime Singeki no Kyojin, i.e. Attack on Titan. Kotaku is probably the biggest site to cover the SL game so far, but Ms. Kohime's review is way past the "Oh cool, fan-made game" and deep into the actual gameplay experience:
A word of advice on killing Titans: if you miss, depending on how close you are, leave as fast as you can or keep hitting the target until your blade dulls... and your blades will dull fast. But hey, that's what they said happens in the series as well. The detail on the gear is amazing, and there are quite a few animations included for flying through the air, falling, landing, running, attacking, etc. I've certainly spent hours at this place just honing my Titan killing skills (I'm terrible, but lately I've been killing at least 4 before I die -- need to figure out a way to not die and I'll be set!), and this place is certainly busy all the time. Lots of players flying through the air and attacking Titans, at least we can say that if Second Life ever gets invaded, Wall Edelweiss is going to stay intact!