Some People Break Hearts in Second Life the Same Way They Take Lives in Call of Duty
"Second Life vs CoD?!" is the title of the top post on the SL Reddit group, and it's the latest example illustrating why the belief "Second Life is not a game" is a silly thing to insist on -- since so many Second Life users do think it's that very thing. Says the anonymous female SL user who started the thread:
I met a guy [in Second Life] and as happens, fell ass over teacups in lurve... after a couple blissful months, he starting growing cold... Talking to him yesterday, he said that, to him, SL is just another interactive video game, like Call of Duty and that when he kills a player in CoD, they don't really get hurt and he doesn't see why SL should be any different.
A fruitful conversation follows, including another example offered by a man with a wife who plays with hearts in the virtual world:
My wife is a major flirt... She won't accept that this [SL] is a lot of peoples' lives. They spend 80% of their day in here, whether they like to admit it or not. For some folks this is their only connection to other people. It's fantastic for that. But my wife is not one of those people. I tell her that she's playing people. "But it's only roleplay!". To which I ask, "Do they know it's just RP?" Her reply: "Well, hell, they should know better...".
So that said, I'd say an even better rule of thumb is this: Treat Second Life as a game unless and until you can be assured it's otherwise. (And only within the narrow contexts you can trust.)
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