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Tuesday, January 07, 2014


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I imagine that the payoff for store owners is also completely different, too. With gachas, you're talking about a reduced cost for a small number of items that a large number of people will pay for over and over. If one person will play a L$50 gacha machine twenty times just to get one rare item, then that shop owner just made L$1000. If many people play that gacha machine in the same way, the shop owner makes a lot of money.

However, with a lucky bag, the model is different. It's not quite the same potential cash cow.

That said, some stores in SL are doing this, but they're combining it with the gacha system. TORO, for instance, put out six different full outfits at one of the gacha events this past fall, and each play won a box containing an entire outfit. It was a really good idea.

CronoCloud Creeggan

Iris wrote: Most hardcore fashionistas don't even bat an eyelash at picking up exactly what they want, when they want it. Would a fukubukuro have anything to offer them?

That is why I always say:

The CC does not do gacha. I want what I want when I want it. I don't want to trade or sell...I just want to pay for the exact item I want and get it. That is why Gacha or event only items annoy me. Geez, once the event is done put the thing in the store so I can buy it....don't designers want my money?

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