Philip Rosedale in High Fidelity via Oculus Rift
Second Life creator Philip Rosedale is making a new virtual world through his new startup High Fidelity (which is quite impressive, as I said last January), and here's an important thing to know about it now: It's already integrated with Oculus Rift and will launch that way: "High Fidelity runs on the Rift 'out of the box'," Philip tells me by e-mail. "It's very straightforward. We have a couple Alpha users with Oculus using High Fidelity now, and hundreds more with Oculus (Oculi?) on waitlist." Here's the Alpha waitlist sign-up he mentions.
Speaking of which, this is what Philip says about the Facebook acquisition of Oculus Rift everyone's talking about today:
"It's going to be a great time for Virtual Reality! Facebook acquisition confirms that the experience delivered by the Rift (and other devices) is ready for large scale adoption. We've know that for a while, having been able to experience the various versions of the Oculus first-hand."
I haven't experienced Philip's new world via the Rift, but I did get an early demo, and think it's a strong contender for leading virtual world integrated with that VR system. Perhaps most impressive is the solution Philip and his team have created to minimize lag and latency. It's so freaking brilliant I think it'll probably be imitated by a lot of other companies, both for MMOs and beyond. But with Oculus Rift, low latency is going to be key. For shared virtual reality to work, it really needs to have, you know, high fidelity.
Please share this post:Tweet