Philip Rosedale* recently gave a keynote speech in Second Life for an education conference and Daniel Voyager has a rough transcript here. There's a lot about the future of VR, virtual worlds, his new VR/VW startup High Fidelity and its relation to his last startup, Linden Lab. This point on latency is fascinating:
How much latency can there be in face to face talking? 100 milliseconds. 100 milliseconds is necessary in establishing emotional connections. Your cell phone is 500 milliseconds. Skype is 250 with video. VoIP is 800 or worse.
Which is why, as he told me recently, Philip Rosedale's next VR-based virtual world is aiming for 100 millisecond latency.