Valve's much-whispered about VR system is starting to get some press coverage, and frankly with all those damn polka dots, it looks sorta silly, but it has those for a very good reason: They "allow a table-top camera to track the device’s location." That should do a lot to help with VR's motion sickness problem (unless it's a fundamentally gendered issue). At the same time, as TechCrunch notes, the core challenge is content content content:
VR is a non-starter without content, as Valve and Sony clearly understand. Technology is only as good as its content: 3D TV died because of lack of content; and 4K TV isn’t doing so well, either. Still, while devs are courted, Oculus, Sony and Valve will likely keep tinkering with its hardware until the software is available.
If Valve and Sony think a trickle of core games is going to solve that problem -- as opposed to a live, dynamic virtual world where most the content comes from the uses itself -- they're going to have a bad time.
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