Monday, July 07, 2014

« Good Guidelines for Productively Dealing with Online Sexism | Main | Update, Emily Short's Blood & Laurels: From Linden Limbo to New York Times Feature in Four Months »

Upcoming MMO-Flavored Sandbox Survival Game No Man's Sky Sorta Like Minecraft Meets the Universe

No Man's Sky MMO

Memo to Iris: Let's keep keeping an eye on No Man's Sky, for in this upcoming, procedurally generated PC PS4 game, this happens:

No Man’s Sky spurns the conventional structures of pre-written narratives, set-piece action sequences, and discrete levels. There are no quests in this game. You don’t go planet-hopping to find a damsel or a merchant in distress and then fetch them three healing salves and four wolf pelts of varying colors. In fact, at the outset, you can’t hop very far at all. Each player is handed only the bare necessities for survival, dropped onto a planet on the rim of a galaxy, and left to his or her own devices. A basic life pod will putter you up to the nearest space station where you can begin to figure out how to get such devices, upgrade them, and do something useful or interesting with your life. Most people will start by either mining resources or trying their luck as a bounty hunter or freight security guard. What career paths lie beyond those basic professions is part of the exploration you’ll have to do.

So pretty much Minecraft meets the known, explorable universe. Speaking of which, there's still some contention whether this game qualifies as an MMO, or just MMO-like -- here's why:

A single universe will be shared by all players of No Man’s Sky, though they’ll be so distant from one another that coming across some other player-controlled spaceship will feel like a truly noteworthy event. As Murray explains, "people underestimate how vast our (in-game) universe is. If we were lucky enough to have a million players and started them all on one planet, they would still be really far apart." So the enormous cluster battles of EVE Online are unlikely to ever materialize in No Man's Sky.

MMO or not, I'm down. Read much more on The Verge. Official game site is here.

Please share this post:

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

CronoCloud Creeggan

Hamlet wrote: "for in this upcoming, procedurally generated PC game"

You mean "This upcoming, procedurally generated PS4 game." because as of right now the PS4 is the only platform it's actually been confirmed for and it was shown at Sony's press event at E3 this year.

http://en.wikipedia.org/wiki/No_Man%27s_Sky

The Verge article mentions the writer playing it with a PS4 controller, though it's assumed it will also be on PC.

And yes, I"m looking forward to it as well as Drifter, another procedurally based space game coming to the PS4 (and Vita)

Wagner James Au

Doh, fixed, thanks. There's talk of it being cross-platform, but atm it's PS4 only.

Iris Ophelia

It will be on PC. They've said “we’re doing a console debut on PS4" which generally in these circumstances means that among consoles it will be on the PS4 only for a while, but ALSO on the PC. It's not even a question really, as they've talked about mod support and that's not really possible on any console.

More often than not "console exclusive" just means exclusive among the consoles, and not TO them.

CronoCloud Creeggan

@Iris.

Yeah they "want" to do it on PC, but Hello Games has said they're a small studio and they're focusing on the PS4 right now.

http://www.rockpapershotgun.com/2014/07/01/no-mans-sky-pc-release/

I don't know how what is essentially an MMO will support mods. Maybe UI mods?

Iris wrote: More often than not "console exclusive" just means exclusive among the consoles, and not TO them.

True, its probably a matter of when and not if, but for now it is PS4 exclusive. What I figure is they'll do the PS4 version, and then work on it for PC for a bit and then release that.

Just pick up a PS4, Iris. ;-) I think you'd like the integrated twitch and ustream.

Post a comment

If you have a TypeKey or TypePad account, please Sign In.