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Friday, April 17, 2015

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Arcadia Codesmith

Koster's design for SWG was brilliant, but Sony Online Entertainment smothered it in the cradle. Those of us in the hand-picked cadre that tested it were almost unanimous in our assessment: it wasn't ready for launch, don't launch it. But Sony was more beholden to their marketing and shipping schedule than they were to actual gamers, and they pushed it into the world barely half-formed.

Yes, an SWG finished to Koster's specifications would be a wonderful thing. It will never happen. Honestly, I think the end of the next trilogy will be the ideal setting for a new Star Wars MMO. SWTOR is all right, but it's too resource-intensive to maintain indefinitely.

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