Well now Ebbe Altberg, this is an interesting thing to tease us with:
Much more appealing and intriguing than the generic Project Sansar images we saw last November. Far more intriguing is the claim this took just a short time to create. I think that strongly implies one of three ways to handle user-generated content I floated last May:
- Pre-fabricated building blocks and templates with which users can "snap together" parts of already optimized 3D content, ala Sims 3.
- A consumer-friendly, "dumbed down" 3D modeling system that creates optimal content out of the box -- a platform to be either created or purchased by Linden Lab.
- Alternately, require users to create their own content in industry standard 3D modeling platforms -- as difficult as they are for 99% of average users to master.
I'm guessing option one or three -- whipped up from a big toolbox of cool 3D widgets, or rapidly uploaded from existing offline 3D models, and glued into place on Sansar's servers. Discuss!
Update, 1:35: In Comments, "Taylor" points out a follow-up Tweet from Altberg which suggests Option 3 is most likely:
@Demonkid Definitely leveraging some assets we had...but still...— Ebbe Altberg (@ebbealtberg) February 4, 2016
... of course, these pre-existing assets could be implemented into the toolkit of Option 1. But we'll see!
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