Many virtual world veterans are skeptical that the new generation of worlds can fulfill the promises the previous generation could not, but Joe Durbin of Upload VR, one of the top media outlets spawned in the new post-Oculus era, is unreservedly psyched about Linden Lab's Sansar:
I have never truly managed to recapture that “this changes everything” sensation from my first ever [VR] demo. This meant that I was as surprised as anyone to feel my jaw hit the floor earlier this week as I stepped inside Linden Lab’s project Sansar and once again saw the future being written before my very eyes... Project Sansar, has been teased in various forms during its three years in development, but now the company is finally ready to show it in action to a few lucky participants. On Tuesday, I was one of those fortunate few.
Joe immediately fills out two squares on his virtual world Bingo card:
Sansar is raw, limitless virtual potential that can truly be forged into the inter-connected digital world we’ve been dreaming about since Snow Crash... The creators of Sansar emphasized to me over and over again that this is not an experience, it is a platform. From what I saw it is a platform that could replace many of the ancillary and disparate VR projects we’re seeing released today while democratizing the industry and exposing it to the mass creativity of the entire planet. Sansar is shaping up to be our world’s first true exposure to science fiction programs like the “OASIS” from Ready Player One.
More here. Of course, back in the day Second Life was also compared to the Metaverse from Snowcrash and OASIS from Ready Player One, and we all know what happened there. It is notable that a hardcore VR enthusiast is so excited about Sansar, especially compared to other, competing VR worlds -- given the niche market for VR hardware, Sansar will need just about every single owner of an Oculus or Vive, to succeed.
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