I suggested Valve is already poised to become VR's metaverse last week, but reader Masami Kuramoto strongly argues otherwise:
High Fidelity's key advantages:
- It's open source, i.e. it will never be shut down/turned off (unlike Blue Mars and eventually SL).
- It's multi-platform (Windows, Linux, Mac).
- Its potential scale is unlimited because people like you and me can host domain servers. In fact there's one included in the client download: the "sandbox". Just launch it, load some content, pass the URL on to your friends, have them come over.
- It fully supports VR gear but does not require any. High Fidelity is on Steam too ( http://store.steampowered.com/app/390540/ ), but unlike Valve's platform it is accessible to all of Steam's 125 million users right now.
Frankly, the race of VR metaverse platforms is basically over. Rosedale comes in first, again.
And indeed, High Fidelity is on Steam. Masami makes a good case though I think it may mistake platform features per se with coming in first.
After all, OpenSim is also open source and enables anyone to own a server, but hardly anyone uses it, so those advantages are actually academic. Also, while open source is great for back-end code, it doesn't generally work reliably well for driving consumer adoption of consumer products. (Unless the open source initiative is backed by a giant like Google, as with Android.)