Immersive Interactive, lead developed by Jon Brouchoud, an architect who's been pioneering VR for about a decade in Second Life with the award-winning Wikitecture and beyond, is a social VR platform for collaborative building. It's an outgrowth of his Immersive Collaborative platform which I blogged about in 2015, but with some key differences.
"Immerse Collaborative was a toolset for VR developers," as Jon puts it to me. "Immerse Creator, on the other hand, is a consumer VR application that anyone with a Rift or Vive can buy on Steam, and very quickly start sketching VR environments with 3D primitive modeling, freeform line drawing, along with a library of assets and materials to create with. They can create environments on their own in single player mode, or join a multi-player room and share what they've created with others."
It's going live to Steam in the next several days, and it's decidedly different from the kind of creation promised in Sansar and available in High Fidelity. Frankly, it seems much better designed for real world use by architects and others. Here's why:
"We're not trying to be the metaverse, or create a public open sandbox world," Jon says. "Instead, multi-user spaces in Immerse Creator are designed to support small teams in a private, secure collaboration space. Creations can be shared publicly, and users with a multi-user passcode can invite others join them in their space, but those shared spaces are designed to support small groups. Where other platforms might thought of as the open expo hall at a convention center, Immerse Creator's multi-user function is more like a private conference room. Access to Immerse Creator multi-user spaces is more like dialing into a conference call with other invited participants."
Love it. Go here for more.