Svarga, the virtual island ecosystem created by a British game programmer in 2006, is a masterpiece of Second Life which briefly disappeared from the world after the owner retired from SL, but then returned in 2010 after Linden Lab generously purchased it from the owner. Sometime after that, something seems to have gone awry with the scripting system that simulated the actual ecosystem, in which virtual rainclouds randomly watered plants which would then grow to be subsequently pollinated by virtual bees. This came to my attention after an SL YouTuber made a recent visit to Svarga (below), casually noting that the ecosystem seemed to be on the fritz. I visited Svarga to double-check, and that does seem to be the case. I tried to reach the original creator, Laukosargas Svarog, but their last e-mail I have on file doesn't appear to be working.
Visit Svarga for yourself, especially if you're a scripter, and let us know if you see anything obviously off. If we're lucky, the ecosystem can be reset by Linden Lab with a few scripting tweaks.