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Monday, September 11, 2017


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Masami Kuramoto

Same height map-based terrain system as SL's. Not voxel-based, so you won't be able to build caves with it.

Remember this? http://nwn.blogs.com/nwn/2017/04/sansar-linden-lab-voxel-terrain-world-linkedin.html


Good news, but Sansar will take years to match the sociability of Second Life.

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