Auto Age: Standoff is an indie car combat game with an appealing cheeseball 80's cartoon aesthetic and it looks like a lot of goddamn fun. It's the latest game from Phanton Compass, the Toronto studio of Tony Walsh. And if that name rings a vague bell, congrats, you're a truly longtime New World Notes reader -- Tony was known as Second Life blogger "Zero Grace" back in the day. And while Auto Age is all splodey and shootey, he tells me there's features SLers will particularly enjoy:
"The game is a complete U-turn from the usual 'grim dark' tone of most car combat games and doesn't take itself seriously," as he puts it. "Second Life users are likely to enjoy the customization aspect of the game, choosing from various car bodies and over thirty pieces of weaponry and equipment. We hope to add more cosmetic options such as paint jobs and decals in the future."
Speaking of which, Tony gave me free download keys for the first three NWN readers to redeem them:
If you're not convinced yet, here's Tony's high concept pitch: "Auto Age is inspired by a cocktail of 80s-era media including Saturday morning cartoons, Mad Max, and the tabletop game Car Wars. Throw in some 90s-era Twisted Metal and some Rocket League, drizzle it all with synthwave. Several of us at Phantom Compass are 80s kids and Auto Age is the kind of game we wish we could have played back in the day."
Sounds good to me. Congrats to Tony and the team! If you do play, be sure to share your feedback in Comments below.