Comments on Virtual Reality Hype Check: VR Headset "Shipments" Don't Necessarily Mean Sales -- And Definitely Don't Mean <em>Usage</em>TypePad2017-11-28T22:51:20ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2017/11/canalys-vr-shipments-forecast/comments/atom.xml/TonyVT Skarredghost commented on 'Virtual Reality Hype Check: VR Headset "Shipments" Don't Necessarily Mean Sales -- And Definitely Don't Mean <em>Usage</em>'tag:typepad.com,2003:6a00d8341bf74053ef01bb09dc82fe970d2017-12-02T23:24:10Z2017-12-02T23:24:10ZTonyVT Skarredghosthttp://skarredghost.comInteresting thoughts. Anyway, the trend is positive, especially after Oculus price slash, so we hope to reach great numbers anyway!<p>Interesting thoughts. Anyway, the trend is positive, especially after Oculus price slash, so we hope to reach great numbers anyway!</p>A commented on 'Virtual Reality Hype Check: VR Headset "Shipments" Don't Necessarily Mean Sales -- And Definitely Don't Mean <em>Usage</em>'tag:typepad.com,2003:6a00d8341bf74053ef01bb09db7693970d2017-11-29T11:46:38Z2017-11-29T11:46:38ZAROFL. This is all bullshit, ¿using Steam to track VR usage? Nobody uses it, VR owners, the vast majority, use...<p>ROFL.</p>
<p>This is all bullshit, ¿using Steam to track VR usage? Nobody uses it, VR owners, the vast majority, use PSN or Oculus Home, SteamVR is half dead, you are getting statistics of less than a quarter of the ecosystem, and also you're tracking the less prone to use it, Vive owners.</p>
<p>Good job</p>