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Wednesday, November 08, 2017

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Chic Aeon

Theft in Opensim is not news for anyone who has been in loosely allianced grids for any length of time. Creators come in, many with stars in their eyes about profits because of course the costs are almost nothing compared to Second Life. No upload costs at all. What a deal!

And it is a great deal if you are a creative type that likes to learn and grow and SHARE, because you absolutely share in OS -- if you sell across grids. I left Opensim a few months ago, but not because of the theft. I am sure some of my products are floating around the metaverse as Take a Copy. I chose not to dwell on that and just enjoyed my time there. But knowing that nothing was the least bit safe likely pushed me out the door a bit faster.

Most folks in OS are honest, just like in Second Life. Some are not. It is just that with "god powers" on grids run by individuals, it is childsplay to steal, wiping the creator's name from the product and replacing it with their own or a code name designation.

It is good for the folks in SL to see this post. I wrote about the subject right after the rates when up for creator's cashing out. It only took a heartbeat before the "flee to Opensim" mentality took over -- not with everyone of course but with some.

The problem is that most folks heading away from the corporate run platform to FREE-DOM, don't do their homework. I hope that enough gets said so that the possible refugees are a bit more informed than in past exoduses, at least before making any long term moving decisions.

cyberserenity

And thats why my Opensim stuff is free.

Masami Kuramoto
The open source nature of OpenSim itself, at least how it's managed (or not) here. With no central depository or corporate/non-profit body managing and policing a marketplace and DMCA process, most anyone with minimal skills can rip just about anything. (And Second Life content creators who complain about Linden Lab's management of IP rights might wanna check out this post and do a compare and contrast.)

You got that wrong, Hamlet. The content wasn't ripped from OpenSim but from Second Life, and its managing corporate body Linden Lab did nothing to prevent it.

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