Longtime NWN reader Chic Aeon raised some smart points last week on the challenges that Linden Lab will need to overcome, in order to grow Sansar into a successful virtual world fashion platform. And while you may not agree with them, they're worth discussing -- and hopefully, will encourage other content creators to describe additional challenges too:
High Complexity of User-Created Fashion
IF they figured out a way to import from Marvelous Designer and keep the "avatar complexity settings" low, then great, as lots of folks that make clothes like MD. HOWEVER, Marvelous Designer is the number one "issue" on the SL Forums for uploading problems for mesh clothes. The problem is almost always the very HIGH COMPLEXITY of the garment. It certainly may ("may") be possible to keep that complexity low, but since Sansar is going to be user- generated content, we are going to have to assume that the same issues from hobbiest designers will flow over into that platform. I don't see how this is going to help what seems to be the number one complaint with Sansar -- the half hour load times. Again, not my area of expertise, just what I see on the forums, so perhaps someone with more knowledge can reply here.
Responding to reports that Sansar clothing still needs to be adjusted after being put on an avatar, Chic brought up another challenge:
Need for Sansar avatar body files to design fashion for
The only way to get a rigged mesh wearable to fit "correctly" is to have the garment RIGGED TO THAT BODY, which also means that the designer has to have the body available to rig in their 3D program... So unless Sansar wants to integrate the Sansar body into the Marvelous Designer software, I don't see how this problem will disappear. Of course creative designers "might" make alternative bodies for Sansar, like they have in Second Life. Then the story repeats there as it did here. Cloud Party gave out the mesh body file... IF [Sansar does] give out the bodies that clothes are being made for, then it is up to the designers to do their work. It is HARD work and not fun from my perspective. So anyone willing to do that for the new platform deserves a few kudos and claps.
Chic prefaces her points by saying she's not actively developing in Sansar, so perhaps they've been addressed (now or in the roadmap). Then again, even if that's the case, what other challenges loom?