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Friday, April 13, 2018

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madeline blackbart

So will this allow like bending, warping and reshaping like prims? Or is this more like your changing texture/location/brightness kinda thing?

Ai Austin

It would be useful to know if the soon to be released @sinewavespace in world modify and build tools change the region contents in a persistent way or if a region restart resets to the original saved state. Also.. how will a sync back to the Unity base project work... if at all?

Adam

Hey Madeline - bending/warping/reshaping are fully supported. Check the video for a better example.

Austin: they do persist (be kinda useless without that!) - we haven't implemented sync back to Unity, but for the inspector stuff at least, that should be possible to do. That might end up more a 2.0 or 3.0 update to this feature.

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