Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style
I've said it before and I'll say it again: It's surprising just how few Second Life designers get snapped up to work on games, particularly independently-made ones. There are some phenomenally talented people producing content for SL, and it seems like a big talent pool that's going more or less untapped outside of the virtual world. Not entirely untapped, though.
Highest Point is a new game available on iOS that features quite a few assets created by Anya Ohmai. From the game's description on the App Store:
In a long forgotten time where wild animals roamed the lands, there lived a small cowardly man. To protect his family from danger, he moved to the Highest Point - a spot so far out, he believed nothing could harm them. Alas, no matter how high they were, threat followed. Lucky for him, his wife was fearless and naively in love with him. Can she protect them from harms way?
The longer you survive, the higher your score, the more you can level up and improve your odds further.
In addition to taking some damn fine snapshots Anya Ohmai is also one of the more skilled 3D modellers in SL, even though she tends to keep a pretty low profile. I'd say it shows, too, because Highest Point looks vastly better than much of its competition.
If you have an iOS device with iOS 8.3 or later, consider checking out Highest Point for yourself.