Mikati won the auction for a New World Notes post in the Pulse fundraiser, but in all honesty, I've actually long been hoping to blog about her SL art, which is fantastic and dazzling and, she tells me, is inspired by famed, fellow Japanese artist Takashi Murakami.
She traces her inspirations even farther back than that, to her parents -- and a fairly recent tragedy:
I love how it feels so lived-in and believable, while still maintaining a high level of wacky whimsy. (The rooftop trampoline, the swan boat, the whale.) It's a place you'd want to live in or at least visit in either SL or RL. Speaking of which, click here to visit in Second Life.
Basilique is a well-known Second Life sim with a secret weapon: ambient sound embedded everywhere. Watch this video to see (and hear!) what I mean. Created by Canary Beck, a sometime NWN contributor, ambient sound is not just a side benefit. "It makes a massive difference," says Canary, in our conversation on Monday, "and many visitors comment on how realistic it all feels, sometimes mentioning the sound specifically."
Click here to visit, and hear Basilique in person. And click below, to read Canary's thoughts on creating Basilique:
Cica Ghost often creates immersive Second Life art installations that are whimsical and cheery, but her latest build speaks of dark enclosed spaces that you can never leave (since it spans out across an entire island, and stretches toward the sky):
More info below, and a photo from a willing captive: