I love how it feels so lived-in and believable, while still maintaining a high level of wacky whimsy. (The rooftop trampoline, the swan boat, the whale.) It's a place you'd want to live in or at least visit in either SL or RL. Speaking of which, click here to visit in Second Life.
In Wake of Tonight's Terrorist Attacks, Second Life's Paris Now Being Deluged by Supporters & Mourners
"As an American I will stand with you French."
"I don't know French but my love to your country is all I can give from where I am."
"These terrorists have failed anyway, this will only make France stronger."
These are some of the words currently being spoken in Second Life's virtual recreation of Paris, which is already filled to capacity by supporters and mourners in the wake of today's all too real terrorist attacks on the City of Lights. The sim is so crowded, I wasn't even able to get a decent photo of the scene, so I'm using this file photo above -- taken, ironically enough, when mourners gathered in SL Paris in the wake of January's Charlie Hebdo massacre. If you are able, I hope you are able to visit and offer your best wishes to the French now gathered there: Click here to visit virtual Paris.
Basilique is a well-known Second Life sim with a secret weapon: ambient sound embedded everywhere. Watch this video to see (and hear!) what I mean. Created by Canary Beck, a sometime NWN contributor, ambient sound is not just a side benefit. "It makes a massive difference," says Canary, in our conversation on Monday, "and many visitors comment on how realistic it all feels, sometimes mentioning the sound specifically."
Click here to visit, and hear Basilique in person. And click below, to read Canary's thoughts on creating Basilique:
Cica Ghost often creates immersive Second Life art installations that are whimsical and cheery, but her latest build speaks of dark enclosed spaces that you can never leave (since it spans out across an entire island, and stretches toward the sky):
More info below, and a photo from a willing captive:
Thanks to the Yhoali Resident (who brought some badass music to the proceedings), here's a visit to the Linden Endowment for the Arts new installation by Livio Korobase -- "The Egg":
Charlie's Closeups is a Second Life travel blog from Charlie Namiboo that's all in German, but the beautiful images need no translation. Take this look at a sim called Salt Water, which Ms. Namiboo depicts with screenshots that seem like 19th century landscape paintings.
Speaking of which, here's the sim on the SL web map - if you're interested in seeing more SL locations on NWN, please click Salt Water's SL Map location here.
Eddi Haskell, who runs an excellent Second Life blog that's somewhat hobbled by an annoying CMS system*, has the download on two gorgeous SL sims that are open to visit until the end of this month:
- Neva Crystal's Baby's Ear Homestead (above), "one of the most attractive and imaginative homes I have ever seen in Second Life. The collection of interesting items both huge (a massive harvest combine among rows of wheat) and small (a magical child's bedroom corner with a miniature castle) are very eclectic but work incredibly well together."
- Romy and Jac Mornington's Bella Pace: "Romy took inspiration from her childhood memories of Tuscany - a region in central Italy that is celebrated for its landscape, architecture, and artistic legacy - to come up with this magnificent virtualization of a perfect Italian country retreat."
Here's a lovely first-person visit to Inspire Space Park, an amazing, zero-gravity, chillout space that's been floating high above the Second Life mainland since at least 2007. It's written by "EverAfterr Resident", a "veteran rookie" who's returned to Second Life re-discover the world, and great places like the Space Park:
A few weeks ago, perhaps inspired by the SS Galaxy’s impending retirement, a thread was woven at the SLUniverse Forums wherein members waxed poetic about their favorite sims and builds of SL past. I piped in with my recollection of a space-themed sim where one could listen to lush, ambient music and lose themselves in digital meditation. I presumed that the place was long gone, having not visited there for many years, but quick came the reply: “I believe you’re thinking of Inspire Space Park.” Oh my stars, I thought to myself, in wonder. It still exists.
In fact, the Park has evolved with the times, and now has a Facebook group page. I first explored and wrote about the Park back in 2007, so I'm glad to find out it's still orbiting. Notably, the Park used to orbit about a casino, back when gambling was still permitted in Second Life: