"I'm sorry, but I think Wowmeh will not come back," Baby Ghosn, creator of the popular mesh-based body for Second Life avatars, announced in the comments of her blog last Wednesday. "I really can't manage all this all alone, I'm not professional enough nor I was ready for this big success and troubles." And with that, Wowmeh bodies are gone from Second Life.
"In short, she released a product," Iris tells me, catching me up to speed with a rough summary, "it was popular, it got taken down based on a DMCA claim, she believes it was malicious but didn't counterclaim because she didn't want to give her RL info to a possible troll (I wrote about this at the time) and instead made a revised version of the body removing purchased 3D assets she'd incorporated. That body was then also taken down because it was considered a re-upload of a previously DMCA'd item, even though she says she'd changed it. So now she's not going to re-re-release the product because she wasn't prepared for the level of attention and work involved when she launched the original." (A very casual summary, which might miss some fine details.)
My take: Whatever its value as a law to protect content creators in general (and that's debateable), DMCA is utterly incompatible with Second Life. Here's what I mean: