Hosted by Polygon's Griffin McElroy with commentary from an unnamed sidekick bro, it's part of the major gamer site's "Monster Factory" series, where I guess the idea is to make an avatar as f-ed up as humanly possible:
How, how, how have we not done a Monster Factory on Second Life up until this point? It's a game that gives you basically unlimited control of your avatar's appearance, giving you free reign to make a human garbage disposal with a butt like an endtable. You can attach anything to anything in Second Life, and, sweet lord, we do.
The video is actually a lot of fun, though a lot of the fun of "Monster Factory" is at the expense of SL's monstrous UI and user experience. But given that Linden Lab has basically given up on trying to improve SL's UI and UX in any substantial way, why not enjoy the fun in which it's intended.
I was serious when I wrote that YouTube Gaming's live streaming service is just about the coolest way to feature SL content right now. And I want to showcase as many live streams as I can on this blog, so we can all watch together. So if you're planning to stream soon, please post your channel link in Comments below, plus the day, time, and the subject you plan to stream. Live building is an obvious contender for cool content, as is live music/events. I'm also biased towards "Let's Play"-type run-throughs of various SL games, but I'm open to all manner of inventive wacky fun.
"Someone is live on YouTube doing motion capture dancing and streaming that motion straight into SL realtime," Damien Fate just told me. Yes, watch, she's dancing IRL in the bottom right corner, with her avatar imitating her moves accordingly:
There I was randomly watching SL machinima videos when suddenly my face got shredded off:
This is Ninja Do-Jo, a guitar duo from Japan, and they play live, epic, guitar god shows in Second Life. Their avatars are Akuma Millar and Sawa India, whose profile makes an even more amazing claim: These two perform in separate geographic locations in Japan. Yes:
Via Medhue Animations, here's a pretty mesmerizing timelapse video of a fully articulated 3D penguin avatar, created from a screengrab of a real penguin, lovingly modeled in Blender, and then brought to life in the virtual world.
"FREE SPEACH" is a pretty entertaining (if a bit technically rudimentary) Second Life machinima parodying videogame sexism and gender attitudes through Mario, Princess Peach, Laura Croft, and other classic characters:
Anyone who's viewed Anita Sarkeesian's videos, especially this one on the "Damsel in Distress" trope, will get a lot of the jokes. The machinima was produced by Gabrielle Trépanier-Jobin, an Associate Professor at Concordia, who tells me it spins off her PhD thesis on the role of parodies in criticizing gender representation, and is connected to a survey on the topic which you can take here.
Professor Gabrielle Trépanier-Jobin created the machinima with the MIT Game Lab and six MIT undergraduate students. "Second Life seemed to be the only online world where I could mix all video game characters and buy them on the marketplace. Second Life was a little glitchy," she allows, "and we had many technical problems during the shooting, but it was overall a great experience." (Maybe MIT should ask SL machinima master Lainy Voom to give a tutorial.)
Curiously, the title, "Free Speach", evokes the "Freeze Peach" parody of Gamergate and other online misogynists, but Gabrielle says that wasn't intentional:
Shot by NWN alum Coley, here's a beautiful, atmospheric look at this year's Hair Fair:
Now in its 10th year, Second Life's Hair Fair is a massive annual event bringing together dozens of content creators selling virtual hair and accessories, with Linden Dollar proceeds converted to US dollars and then donated to Wigs for Kids, a non-profit providing hair pieces to kids undergoing chemotherapy and other medical issues. It's epic in scope and talent, and a case study in how powerful collaborative charity online can truly be.