« ARCADE GAMES | Main | LOGO VOTING, ROUND ONE! »

Thursday, April 27, 2006

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

SignpostMarv Martin

I'd like to raise a few points about SL's population statistics:

SL isn't in the same genre as the other MMOGs quote in Tony's post- up until recently the wikipedia defined SL as an MMORLG (MMO Real Life Game).

In addition to "adjusting" the figures to make up for alt and inactive accounts in SL, WoW and others, the fact that SL has completely different aims from other MMOGs has to be taken into account:
* the number of alts per user will most likely be lower in SL since all you get is a new name
* the amount of superfluous new signups due to bannings is likely lower in SL because of the work done by Linden Labs to kick out griefers, and there's pretty much no room for "cheating" as there is in other MMOGs
* the number of accounts being created for resale is likely close to 0 as all you would get is the name, ratings and possibly a bunch of relationships with people you're not familiar with- only an idiot would leave an Linden Dollars on the account and you could just hire a personal shopper in world to fill up your inventory.

So while one assumes that doesn't lower the gap by much, if what I'm thinking is correct then it means Second Life's resident statistics are "purer".

PS: the statistics quoted on MMOGChart.com are nowhere near current at all as it lists SL as having a population of around 45,000 residents (I would leave a comment over on clickable culture regarding this, but the registration seemingly failed for some unknown reason).

Keoni Chavez

Hamlet, I love reding your work, but could you please never use the word 'impactful' again? The usage of 'impact' as a verb is horrible enough; do we need to make it worse? What's wrong with saying 'powerful'?

SignpostMarv Martin

http://en.wiktionary.org/wiki/impactful

Note that the word isn't in the wiktionary.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Virtual_worlds_museum_NWN
Bad-Unicorn SL builds holdables HUD
Dutchie Evergreen Slideshow 2024
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
my site ... ... ...
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
Ava