Direct port to AllGamesville here.
My guest appearance on All Games Interactive (episode 77) last week with Scott Rubin is online and Podcast-able-- direct link here, or downloadable via iTunes if you search "all games interactive". In this episode, we scratch our heads over Scott's laggy performance in SL (tips wanted!), the Matrix and naked nightclubs; gambling and Games Prototype (formerly Jason Foo); Russian Roulette, economic opportunities with big companies coming into SL, like Twentieth Century Fox with the X-Men III premiere; Anshe Chung; Linden Lab as the government when the government invented the Internet; real world political campaigning in SL; MySpace as an adult MMORPG and the two versions of SL MySpace; customized hair that lags the universe; Alternate Reality Games in SL; Svarga, Tringo, and more. My segment starts about a third of the way in, but Scott and his producer Lawrence Young make for a great gamer listen, so why not play it all the way through?
Since my previous chat with the dudes in March (available here), a group of All Games fans in SL have created a nice little space for the show, with a hot tub and Pac Man chairs, and an audio stream from the site, which seems to be 24-7 videogame soundtrack music. I've been trying to convince Scott and Lawrence to record their next SL segment from within the world (like Second Cast), so I guess this is the spot where we'll be doing it. (Once we can figure out how to keep Scott from lagging so hellaciously, that is.)
Hey, WJ. I'll listen to the podcast and post back again if I get any mindstorms, but in my eversohumble experience podcasters can be the world's worst about having other stuff running on their machines while trying to enjoy a good SL session. I bet he's got a mess o' stuff running at startup. I'm sure Scott checked all that but it still may have something to do with his probs if he's not closing all his non-critical programs. Me, I find if I'm running a browser or two, Skype, Chatango, iPodderx, Gaim, and my email program with iTunes running in the background that thangs get a bit laggy :).
'Course I'm playin' on a PII laptop running Windows '95.
(Just kidding.)
Posted by: Gauisus Speculaas | Thursday, June 15, 2006 at 03:19 AM
I will certainly have a listen at this podcast. I notice you mention Alternate reality games. Another of my pet subjects. as in the article http://eightbar.co.uk/2006/05/20/second-life-3d-printers-and-args-all-in-one-post on eightbar.com
Posted by: epredator potato | Friday, June 16, 2006 at 07:12 AM
Good post, Mr. Potato. Far as ARGs, there's been several in SL, the most exciting to me being "Eva", which really needs to be revived:
http://secondlife.com/developers/2005_contest.php
Posted by: Hamlet Au | Friday, June 16, 2006 at 12:02 PM
BTW, Hamlet... Mr. Rubin's name is spelled Scot, not Scott; Heck, if someone can get a working version of Madden Football working in SL, then Scot Rubin would be immediately hooked on SL, lag or not :-D
As for his lagging when checking SL out, he probably had several things sucking up bandwidth on his system; that's a sure-fire lag creator when dealing with SL. I usually do not run any other programs when I run SL personally.
Bye bye for now,
Alexis
Posted by: Alexis Fairchild | Tuesday, June 20, 2006 at 10:52 AM
Hi!
Nice article. You could submit it to WeBetUR.com
Posted by: Ghost | Sunday, March 25, 2007 at 07:32 PM