« THE WORLD FROM MY WINDOW: OCTAL KHAN'S HOME IN SHAMROCK | Main | BLOG ME, BLOG YOU »

Tuesday, October 24, 2006

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

starcomber Vig

And the best part of your brilliant, touchy observations, are your last two words.

Never ever build a wall just to feel confortable that the barbarians are well confined out there. They never have in the past and never will be.

Good post Tateru, I hope more and more will read those two tiny words of yours and spread them around.

Cliffordb Hightower

Nice Article. I dig some aspects of the Feted Inner Core, others I won't miss. I know they generally don't like "their" world changing, but either did the techies who where hacking PERL and CGI to create the www back between 91-95. I just feel kind of fortunate to come on at the end of SL being small (150k users). I met some great people, had some awesome experiences dealing with Mafia groups and SL ingtregue, and I pulled several back to back all-nighters because I was so enthrawled with the world. Now places I used to hang at are either ghost sims or gone, people I knew have vanished, and the kindness I was shown as a noob I doubt is shown to many of the hordes of new people who now populate SL. I wonder how many of them as a percentage are pulling the all-nighter now a days. SL will become more like the internet for the early folks...a utility to do things with, not a place to explore and have fun. It will loose some of its magic as it becomes a commerce tool for the masses. This isn't bad, just the way of things. On to what is new without leaving behind completely what is old.

OOstyle

my dearests,
thanks for welcoming us the new noobies. I work for a big web/crm network and i agree that big rl brands shouldn't come without an intention and a relevant project according to sl needs and ways of trading.
We even have to understand what money means here before trying to sell something. SL is still a place where selling is a way to communicate more than making profits.
reminds me 97 when all the advertisers wanted to go online without knowing the web and having no idea about what they wanted to do here ?

peace

but still, we shall buy an island to welcome and tour our big clients in the metaverse with climitized colorful flying buses, cameras, tourists shapes, textures and outfits.

Tateru Nino

Having watched the web evolve through it's infancy, yes, OOstyle. SL feels very much like the WWW did at about the same age.

Suddenly everyone's starting to get interested, but don't have much idea about what it can and can't do and how it works (or doesn't) for certain things.

Savvy Resident development companies help, certainly, just as Web Development companies did (and still do!). Or go carefully, and accept that it will take some time to feel things out. Or both, ideally.

After all, even on the inside, we're not really sure where we're going. :)

goliamokuche

According to me, the big drawback of SL is that it is in the hands of a single company, which needs money.. nothing against Linden Lab because it is a natural thing, and they operate in real world. Well, the first time I entered SL (some weeks ago) I was impressed. The same way I was impressed with other *closed* technologies that turned out to be runned by big money. And since then I still have the bad feeling that "closed" means "not supporting community by giving their a** for money". You feel the spirit of community, that exists not necessarily with the support of the single company running the world. You just feel the "cold" side of business, which is the "driving force" of SL as a source of profit for the *owner*. Yep it turns out the citizens are no the real owner of the world. It is so, technically and by law. So.. if you need true community, look at open alternatives, there are some appearing on the horizon..create open Metaverse.

Gwyneth Llewelyn

There is no single "community" possible with a million people. The Monkeysphere invalidates that argument; we human beings are unable to deal with such a vast amount of people at the same time and still label them as a "single" community.

Instead, we have *many* communities. Which is fine!

Perhaps the only "worrying" bit is the feeling that you were living in a small hamlet by the sea, and when you suddenly turn back, you see this vast megasprawl over there which you never imagined that it existed at all. It's weird.

But your tiny hamlet by the sea will still be there for you.

Darb

Look out world!
I've read a lot of comparisons lately of sl vs. early www, mostly focusing on development and closed or open architecture. But let me remind everybody that it wasn't until affordable hardware became availlable to the millions that the www became a household phenomena. And so shall it be with sl or the enlightened people beyond sl, when all can own, control, and secure their property on their own hardware as part of the megaverse grid. Think about it.

John Branch

This is something of a pointless, self-centered gripe, but: I discovered SL when it had around 220,000 residents. I was unable to join it then because I had an inadequate computer. Now it's got more than a million residents, and I've still got the same inadequate computer. Well, that may change in the next few months.

Meanwhile, I don't expect that SL is getting any less interesting. As for the experience of the old-timers, I figure it must be similar to what happened when I moved from Dallas, Texas, where I had mostly grown up, to New York City: I went from a medium-sized pond where much was familiar to a big pond where much is strange or unknown to me. Yet NYC seems better, and it's because there are more possibilities here, which is (partly) because there are more people here. Tateru Nino, you've got your friends and your connection with your past in SL, which none of the newcomers can share. I envy you that.

Alastair Chamerberlin

I joined SL back in February of 06. Not sure of the exact numbers but I think it must have been in that 150,000 area. From all of my travels inworld, the people I have met and the things I have seen, I can't see the future of SL being anything but WONDERFUL. All of you creative, imaginative types who made SL what it is in the beginning and have brought it this far, fret not. True, most of the newcomers are "not like you" in many of the classic gamer sense of the word.....but I think SL will be and is being discovered by artists like myself who can only add to the wonder that is SL.

IAmEric

Hi Tateru (and Hamlet!),

That was quite poetic. I loved it. I'm struggling to decipher the message though (I suck at interpreting poetry). At times, it seems like you are saying that the "good ol' days" are gone. I'm probably being too simplistic with that interpretation though because we could just as easily say that on any given day regardless of the circumstances.

One thing I hope you are not saying is that Second Life has become a commodity. I think it is still way too early to suggest that. The magic that you may have felt as an early adopter has probably evolved, but I am an optimist. The magic has only begun to take shape. I'm more excited about the prospects now than ever before.

I'm relatively late to the game and have only been observing things from a distance, but I was touched to the core when Hamlet first posted the video with Suzanne Vega back in August. Like Mitch Kapor said more eloquently than I ever could, it was almost a religious experience looking into the future like that.

Anyway, I could be wrong, but I sensed some despair in your words and for what its worth, wanted to say that I think you shouldn't lose heart just yet. What you loved about Second Life will not go away so easily.

Best wishes,
Eric


Tateru Nino

Oh, I'm quite optimistic, Eric. One kind of magic leaves, a new kind enters. The "good ol' days" are gone, sure. But that doesn't actually mean the present or the future are in any way diminished.

I think SL is more interesting, more exciting than ever. It's just not what it was - and that's not a bad thing. It is what it is.

icon

I have to admit that I've been one that has been turned off by the growth of Secondlife. I really liked that "community" feel and how tiny it was -- how exlusive and on the edge it used to be.

After 2 years it was kind of going no where and the Secondlife I cherished (maybe too much) was fading fast. I wasn't just meeting new people; they were stomping in through the door.

The sudden onset of all this evaporated a lot of the things I thought were unique. With no direction, I sort of stopped logging in so much and pulling all-nighters. Dropped down to logging in once a month or so.

Now though, things are getting interesting again! Big numbers mean patters and patterns are something to see. Trends will be coming and going... and perhaps localization won't be far off. Who knows?

Great article. Really inspiring read for this ol' avatar.

~C4Chaos

i just love this post. very authentic voice. very humbling. embracing change is what it's all about. on Second Life, and especially in real life.

thanks for this post. i'll explore Second Life some more and i hope i get to meet the wise avatars along the way.

~C (for Change is permanent)

AnnMarie Silvera

As one who started out in late 2006 with a very newbie-looking avatar, I met people that were friendly, amazingly open and very creative. I still meet a few people along the way in SL that have those same attibutes, however, this second life has become so many people's reality/real life including my own many times, that I have become concerned.
Today, with this 2nd avatar still active, but with a downgraded acct. I am using a fairly new one for my paid acct. I didn't expect this after losing my very first acct. and my 1st avi to a "replicating bug" in her inventory, which btw, someone from LL tried for quite awhile to "fix" and couldn't or didn't. I commend that person for trying so hard because they knew I would lose most of the things I had spent real money to buy.
This time the new acct. happened not because of a "bug" or anything that SL did or didn't do. This time it was by choice due to my own stupidity in getting involved in an sl/rl relationship that went bad. Noobs and old-timers beware....enough said.
Anyway, to get back to what this has to do with the changes that have come with the growth of SL in numbers of ppl using it and the vastness of the whole virtual world compared to what I experienced just a 13 months ago.
As a newbie then there were not the amazing FREEBIES that could be gotten when you first rezzed into your second life. Then there was not all the people everywhere and you could wander around and not see anyone for hours at a time....at least I spent a lot of time wandering & wondering where everyone else was...lol!
Compared to today when there is so much lag where there are so many ppl at an event, back then I could hardly find an event; and as far as Help Island goes, I received a minimum of assistance compared to today. As my new avi passed over to start her new life, I was amazed at the amount of help that was available. And there is no roaming around trying to find someone to talk to or do something with. I do miss the fact that back then I had places to go that seemed specially made for me to explore without bothersome griefers or people around every bend of the path.
Yes, things have changed dramatically, mostly for good (like voice) and people's imaginations have made incredible places, clothes, art, scripts, etc.....too much to name. It really is a different world today. I am still addicted to SL and probably always will be to some degree. However, I am going to take a break for at least month and do some really necessary & important things in my RL. I fully expect to come back to another world of changes, and will "embrace it" however it has developed while I was away. ;-)

rpg

My girlfriend tried out this game some time ago and has played ever since she has built her own home for her and her sl partner where they have gone on to have children,I didnt realise just how big sl has become and its still growing and with the ability to offer something for everyone i am sure it will continue to do so.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Second Life virtual world coffee table book
Coffee table book available now -- click above!
Dream Seeker SL Estates
Competitive rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Dutchie SL furnishings
Click above to Dutchie Design's site!
Juicybomb_EEP ad
Wagner James Au Patreon
Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL
my site ... ... ...
ADD store SLurl
Visit ADD's SL mainstore, creator of sexy styles you want to wear!
Intellivision game console book Tom Boellstorff Braxton Soderman
Get the latest book from the author of "Coming of Age in Second Life"!
Rapture
Original SL mesh fashion since 2014
Vmuseum NWN Ad
Click to visit all four sites!

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
Virtual_worlds_museum_NWN