Comments on NEW WORLD HUD EXPO!TypePad2006-12-22T05:13:39ZSLHamlethttps://nwn.blogs.com/nwn/tag:typepad.com,2003:https://nwn.blogs.com/nwn/2006/12/new_world_hud_e/comments/atom.xml/Torley commented on 'NEW WORLD HUD EXPO!'tag:typepad.com,2003:6a00d8341bf74053ef00d83506e10e69e22006-12-23T10:34:24Z2007-08-20T04:04:07ZTorleyhttp://torley.comstarcomber makes a fascinating point about Kai Krause's work: I am a YUGE fan, as obtuse, obscure, and opaque the...<p>starcomber makes a fascinating point about Kai Krause's work: I am a YUGE fan, as obtuse, obscure, and opaque the Kai interfaces have been at times... they've definitely been influential to the whole "Shade this button and make it look 3D!" that still hits us today, come Web 2.0 and beyond. </p>
<p>In particular, the latticing of the buttons in this HUD is reminiscent. It makes me smile.</p>
<p>If any HUD designers have looked at ArtRage @ <a href="http://www.artrage.com/" rel="nofollow">http://www.artrage.com/</a> , I'm curious to know if there are any design principles which could be adopted from that. While not a fan of gratuitous animation, I *do* like smooth motion with HUDs, e.g., some which collapse and expand and have smooth glows instead of binary on/off blinks.</p>
<p>Interdisciplinary talent seems to be a prominent forerunner when "innovative developers" are brought up: it's important to remember that in addition to an engineer, Kai Krause is *also* an artist, *and* a music composer. Being able to lay your eyes across multiple fields and give fresh answers to tired old questions is often what's required.</p>Dolus Naumova commented on 'NEW WORLD HUD EXPO!'tag:typepad.com,2003:6a00d8341bf74053ef00d83506ae4969e22006-12-22T15:09:01Z2007-08-20T05:46:34ZDolus NaumovaThis is a very cool contest. I really don't have a whole lot to add to starcomber, except that I...<p>This is a very cool contest. I really don't have a whole lot to add to starcomber, except that I believe this will help improve the user experience as a whole. </p>starcomber Vig commented on 'NEW WORLD HUD EXPO!'tag:typepad.com,2003:6a00d8341bf74053ef00d83506a60869e22006-12-22T12:28:42Z2007-08-20T03:24:59Zstarcomber Vighttp://www.coruscus.comI won't discuss the quality of the HUD mentioned in the post, it certainly looks brilliant, useful and reminds me...<p>I won't discuss the quality of the HUD mentioned in the post, it certainly looks brilliant, useful and reminds me the type of UI(s) Kai Krause used to build on top of Bryce and some of the early KPT(s). Many more will come.</p>
<p>I have still to find a HUD that tries not to re-invent the wheel when new and fresh customers on the riverside expect to find the same consolidated UI rules that apply to browsers, email clients et al.</p>
<p>It's good to have innovative developers in SL, it's bad that few if any of them know or try to implement consolidated usability schemes that may inch user retention a bit forward.</p>