Someone tipped
off Biscuit Carroll that his island had been targeted for surveillance, so he went with his security expert Loki Clifton, to figure out if they were being spied on. After an arduous search, they finally found the bug.
"Was just here where our previous meeting room was," Biscuit tells me, as we stare down at the foyer of his conference center. "Loki tried to select it, it was just too small."
What they located, Loki Clifton explains, is "a device that repeats what it hears to either a channel or to its owner or list of people."
"We were doing an object scan on the parcel because it
was suggested that we should be alert to this, by someone who makes
bugs," Carroll continues. Surveillance devices are not uncommon in Second Life, often used by Residents to spy on their virtual world lovers, if they suspect they're being unfaithful. (An alternative, in other words, to hiring a private SL detective.) But more frequently, with the influx of money and projects from real world companies and entrepeneurs looking to score big in Second Life, Carroll believes, they "are now being used widely for
industrial espionage."