The real world keeps looking for ways to intrude into Second Life, through various routes-- now, in the form of contextual ads, displayed on billboards, triggered by chat. (Think AdSense, but in 3D.) As with web-based systems, however, the context can be comically off. In this demo video-- presented with the help of statuesque Flange Bohemia of ContextAds, the SL company behind this technology-- I say the following: "I want to go on holiday. I'll first need a lot of money. I want to go somewhere that has good Indian food. And perhaps play some cricket. I'll drink some fine ale there." The sponsored keywords are "holiday", "money", Indian", "cricket", "ale", and even if a few of the ads are demo-only, you can discern the system's prone to miss as much as hit.
"There are issues with the technical side," Flange acknowledges, "but a few of those (delay, etc) are built into the SL client." As with AdSense and web hosts, Resident landowners can set up ad feeds to billboards on their property, then collect a revenue stream as ads are displayed. The system looks for sponsored keywords, which trigger server-side scripts that in turn make HTTP requests, pushing images and videos to the display. Advertisers bid on keywords, and tie their products to them with a web link.
But what happens when several keywords appear in a single chat line?
Continue reading "IN CONTEXT" »