« Made in China: Presenting Second Life in Beijing | Main | New World SLURL: The Crimson Shadows of Jimmy Thomson »

Monday, September 24, 2007

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Relee Baysklef

Metaplace is very interesting, and it's gonna be great I'm sure. But I don't think things are going to go the way they expect.

It's true that Second Life's core was the main grid, though I'm not sure that can be said now. Too many griefers, and the Lindens are all but powerless against them. People are moving to private islands and wanting to host their own sims because they need security that Linden Labs can't provide anymore. Metaplace will probably have a single 'core' world created by Areae just to show what people can do, and give them a place to log on to when they're setting up their Metaplace compatable browser. We'll have to wait and see if that works out like the main grid on SL.

From what I've seen, one of the biggest problems that Areae will have is piracy. Second Life's objects are maintained by the asset server, which keeps everybody honest. You can't rez something that doesn't belong to you. When it comes to Metaplace however, you own the server and the world, and create it to work any way you want. Someone else can steal aspects of your world, or your entire world, and copy it, and there's no asset server to check with and say "Yeah this guy owns this."

So the whole concept of ownership will be different and incomparable to Second Life's ownership. Furthermore I don't think Areae will be able to do anything about it, the way Linden Labs can just kick someone out of the world. People's only recourse will be legal.


In all I look forward to it. I'm sure I'll be able to do things with it I've only dreamed of in Second Life, but I really don't think they can be considered to have parity.


The final irony is that I wouldn't be at all surprised if the two became compatable, with Second Life becoming merely another Metaplace on the internet. Wouldn't that be a larf?

Relee Baysklef

Eheh, sock in mouth. I had read quite a bit about Metaplace before, but your interview reveals quite a bit that is different. Actually it does sound a lot more like Second Life than what they were describing before.

I had thought they were merely building a tool, not a service.

Markus Breuer (Pham Neutra)

The three most important principles responsible for the success of virtual worlds - IMHO - are
# the world
# the avatar
# a consensual experience of the world between you and other avatars

It is not necessary for this world to be rendered in perfect 3D and not necessary for it to be continuous like SL.

All of these success factors can be (and are already being) implemented within the confines of the HTML/Flash/Java web. I am uncertain, though, about the level of fragmentation (one website – or even one web page – as a “world”) that Metaplace and similar projects are introducing. Different worlds in different styles for people with different tastes are nice. But to have a few million of them might be … a bit much.

It is often more fun and leads to an immersive experience more easily, if the world is rendered more realistically and gives us a larger context with easy to understand metaphors for moving from one location to another, though. Please note that there has been a certain trend in SL for private islands to be clustered into small continent-lets. 256m by 256m is not really a large area in which to create an interesting world in.

That’s why I believe that projects like Metaplace are an intermediate step in the development of the Metaverse. They are nice and will be successful because they are accessible to more people than the more demanding, continuous 3D worlds. But if people can access worlds which are rendered more richly, more realistically, which offer a larger context etc. they will probably choose this alternative if it can be accessed at similar cost and with similar ease.

larryr

20 dollar a month isps hosting your vr worlds servers.......need more "land"..lol buy a 100 dollar 500 gb drive.

sounds familiar to anyone whos been around for the last 10 years....

and again. whos financial interest is served using metaplace? whos content is freely cut and pasted and reused as open standards? i havent seen any reporting-- excuse me "blogging" about this "small" issue.;) is it to be another vc funded- lets use the mass for free fodder to sell adwords too...? and if so.. beware the waking of the monkey boys when there school loans are called in...;)

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Virtual_worlds_museum_NWN
Bad-Unicorn SL builds holdables HUD
Dutchie Evergreen Slideshow 2024
Juicybomb_EEP ad
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
my site ... ... ...
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog
Ava