Martini Discovolante, Khep777 Enoch, EllisDee Welinder, and LilyDay Darkstone enjoy a late-night round of Ouija in Caledon
On the vast continent of Caledon, the 19th century of the imagination lives on, as presided over by benevolent hegemon and "the guvnah", Desmond Shang. It's one of the top twenty sites in this blog's ongoing search for Second Life sites with a large and genuinely active community, free from camping and excessive freebies.
In Caledon, you come across league upon league of Victorian-era shops and cobblestone, comfortably situated alongside fantastic laboratories, flying machines, and other ornate mechanical devices. It boasts a large citizenry, many of whom lease land and maintain homes, and almost uniformly, act and dress the part, the ladies in crushed velvet finery, the men in tophats. If you happen upon the Lewis Carrol-worthy, topsy turvy house of the Odditorum, then chances are you'll happen upon four Caledonians enjoying a round of Ouija in the tent outside.
A humanoid rat dressed as a World War I infantry soldier may happen by, and a polite conversation on the worthiness of rodents will ensue. (Perhaps out of respect for Mezz Lynkin's service in the Great War, however, the brutal futility of trench fighting will not be broached as a subject.)
According to my expert demographer Tateru Nino, Caledon ranked 9th in visits in her True Community chart, for the week ending 11/11. Read about other sites featured in this search here. After the break, last week's full top twenty listing.
Top 20 chart
Site |
Est avg hourly visits |
Est avg hourly visits (peak hrs) |
Estimated total weekly visits |
---|---|---|---|
NORSIM MultiSIM (Goth RPG) | 283 | 335 | 47,648 (down 6.32%) |
Avilion Grove (Fantasy Roleplaying) | 159 | 190 | 26,752 (down 8.28%) |
Nude Island (Mature Social) | 145 | 120 | 24,416 (up 35.77%) |
Phat Cat's Jazzy Blue Lounge (PG Social/Shopping) | 128 | 130 | 21,600 (down 3.69%) |
Bound and Determined (BDSM Social) | 92 | 104 | 15,520 (down 7.79%) |
Blackheart's Cafe (PG Social) | 87 | 94 | 14,640 (stable) |
City of Lost Angels (Goth RPG) | 86 | 108 | 14,484 (up 24.56%) |
Laguna Nude Beach (Mature Social) | 82 | 102 | 13,776 (down 6.72%) |
Independent State of Caledon (Steampunk Roleplay) | 81 | 103 | 13,680 (up 2.98%) |
Hedonistic Isle (Mature Social) | 81 | 84 | 13,632 (stable) |
Heavenly Rose Gardens (PG Social) | 77 | 115 | 12,992 (down 8.46%) |
Toxian City (Goth RPG) | 77 | 103 | 12,960 (stable) |
New Citizens Incorporated (Noob Resident Welcome/Education) | 73 | 72 | 12,324 (stable) |
Lost Gardens of Apollo (PG Social) | 71 | 80 | 12,000 (down 8.17%) |
Midian City (Goth RPG) | 70 | 84 | 11,856 (down 2.63%) |
Bare Rose (PG Social) | 70 | 78 | 11,760 (down 11.02%) |
Capture Roleplay HQ (BDSM Social) | 68 | 73 | 11,568 (stable) |
Icedragon's Playpen (Casual Gaming/Social) | 66 | 87 | 11,184 (up 4.48%) |
The Shelter (Noob Resident Welcome/Education) | 59 | 79 | 9,924 (down 2.13%) |
City of Midgaard (BDSM Social) | 58 | 55 | 9,744 (up 4.46%) |
In the coming days, look for the full True Community list at Tateru's site.
* * *
DON'T SEE A POPULAR TRUE COMMUNITY SITE YOU LIKE IN THIS SEARCH?
If you know of sites not listed here which consistently generate 25,000 or more in Traffic daily, please post the name and location in Comments for future consideration.
DISCLAIMERS TO THIS SEARCH
- Due to SL's poor search function, this list doesn't necessarily reflect all the most popular places in SL. In fact, some omissions are quite likely.
-
All effort is made to check sites for camping chairs and other
excessive freebie/free money giveaways. If any on this list include
those, please IM me (Hamlet Au).
- If you're the owner of a site on
this list and would prefer not being on future listings, please contact
me with that request. (Related note: future updates may include
SLURLs.)
- Shopping-only areas excluded.
TRUE COMMUNITY SEARCH METHODOLOGY
Sites in this headcount are selected for their prominence, either from publicity or real world name recognition. Sites with consistent low traffic (500 or less weekly) may be dropped in future counts in favor of other sites. We do not count sites with camping chairs, or visitors in the orientation sims, as there seems to be little evidence to suggest that they will become visitors to the parent site - and if they do, we catch them when we headcount the site anyway.
We collect data four times per day for each site at 2am, 8am, 2pm and 8pm (times in SLT/US Pacific) plus/minus 1 hour. For each sample we count the number of people at the site at the time. We average those samples across the week, and then assume that average to hold constant, with each visitor spending a half hour on-site. This methodology does not necessarily include one-time events that generate high traffic missed by our sampling, which we'll make note of whenever possible. Headcounts do not factor in returning visitors, so assume that the total number of unique Residents are likely to be significantly less than the estimated total visits.
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