« Giant Robot: SoftBank Developers Create 3-Axis Accelerometer Game In Second Life | Main | BioShock Rock: Keiko's Witty Spin On The Classic Videogame »

Monday, March 31, 2008

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Chez Nabob

I've long wondered why more RL companies didn't try with more regularity.

Success in SL means constant updating and refreshing of whatever you're offering. How many RL brands have come in, set up shop and then walked away only to wonder why no one came to see them after the initial crush of curiosity passed? Duh...once I've seen what you have to offer, I'm not going to keep coming back if it's the same stuff every time I'm there.

The truth is RL companies don't have the time to devote to refreshing their lineup in SL, and if they did it just means devoting more employees to the effort which drives up their costs. For them SL is a marketing effort, not a money-making effort. Why not enlist the help of SL-based content creators who will refresh the content on a regular basis and just let them keep the revenues (or the bulk of the revenues anyway) on the items sold? It costs the RL company next to nothing even if they paid the content creator some kind of retainer (certainly less than they'd have to pay a full-time employee), and they get people coming back to see what new product/service, etc. has been introduced.

I believe this is the model for success for RL companies in SL, and have thought so for a long time.

Ann Otoole

Ya think?

Of course this is the right thinking.

I've been curious as to why nobody thinks correctly along these lines in the first place.
(interestingly this topic came up during interviews with some university students during the last 48 hours. Very interesting indeed)

Isn't like this is original thinking either. This was thought of and worked on as far back as 1996 (I was there) but the graphics stunk so it was a dead horse till now.

But since I'm now a one celled animal in a ocean of big fish nobody has cared much about what I think.

There is a formula that will work. Too bad I don't have the rl name/brand/funding to make a go of making it happen.

Oh well. I'll just sit on the sideline watching most people try wrong thinking as I struggle to eck out a living the hard way.

It is refreshing to see there are still some savvy business thinkers after all.

Caterin Semyorka

Who the hell wants a crummy playboy outift?

MSGiro Grosso

Really? That's it Caterin? That's all you could say? Care to elaborate on your comment? Otherwise it's just hate. It may not be for you, but for others it is. That's what needs to be embraced within the community; the ability to be and do what you want. You choose to wear a latex Union Jack. Others prefer a shirt designed by Shakture. No harm. No foul.

Ann, you are right that it's not original thinking, but a thought is useless without action. At least we acted on it. There are lots of great ideas not being acted upon and more bad ones being acted upon. It's up to people like you (if you ditch the self-deprecation your cell may experience some osmosis) to scream and shout at the top of their lungs over and over again until "they" start to listen.

Chez, the corps won't succeed until they realize the rules they play by within more traditional interactive mediums need to be thrown out, re-written and adopted by a certain amount of people for it to be considered "cool" to do. Most prefer to play it safe and not take risks. It's natural. With the Playboy sim we are constantly experimenting and refreshing to see what works. Thanks to the internal support we have the freedom and willingness (that's key here) to do it and not just execute another marketing campaign.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)

Thumb Wagner James Au Metaverse book
Wagner James "Hamlet" Au
Virtual_worlds_museum_NWN
Join a Growing Community Devoted to Virtual Worlds!
Dutchie SL PBR pool
Get Dutchie's new pool with sound effects, PBR, 100+ couple/solo animations!
Dream Seeker SL estates
Competitive rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Wagner James Au Patreon
Making a Metaverse That Matters Wagner James Au ad
Please buy my book!
IMG_2468
My book on Goodreads!
Wagner James Au AAE Speakers Metaverse
Request me as a speaker!
Making of Second Life 20th anniversary Wagner James Au Thumb
PC for SL
Recommended PC for SL
Macbook Second Life
Recommended Mac for SL
my site ... ... ...
ADD store SLurl
Visit ADD's SL mainstore, creator of sexy styles you want to wear!
Dream Seeker estates SL
Competitive rental rates, 24/7 English, Spanish & Dutch support -- visit online or in SL!
Intellivision game console book Tom Boellstorff Braxton Soderman
Get the latest book from the author of "Coming of Age in Second Life"!
Meow Meow Making SL flowers
An SL flower shop for all occasions!
Vmuseum NWN Ad
Click to visit all four sites!
Rapture
Original SL mesh fashion since 2014
Second Life virtual world coffee table book
Coffee table book available now -- click above!
Juicybomb_EEP ad

Classic New World Notes stories:

Woman With Parkinson's Reports Significant Physical Recovery After Using Second Life - Academics Researching (2013)

We're Not Ready For An Era Where People Prefer Virtual Experiences To Real Ones -- But That Era Seems To Be Here (2012)

Sander's Villa: The Man Who Gave His Father A Second Life (2011)

What Rebecca Learned By Being A Second Life Man (2010)

Charles Bristol's Metaverse Blues: 87 Year Old Bluesman Becomes Avatar-Based Musician In Second Life (2009)

Linden Limit Libertarianism: Metaverse community management illustrates the problems with laissez faire governance (2008)

The Husband That Eshi Made: Metaverse artist, grieving for her dead husband, recreates him as an avatar (2008)

Labor Union Protesters Converge On IBM's Metaverse Campus: Leaders Claim Success, 1850 Total Attendees (Including Giant Banana & Talking Triangle) (2007)

All About My Avatar: The story behind amazing strange avatars (2007)

Fighting the Front: When fascists open an HQ in Second Life, chaos and exploding pigs ensue (2007)

Copying a Controversy: Copyright concerns come to the Metaverse via... the CopyBot! (2006)

The Penguin & the Zookeeper: Just another unlikely friendship formed in The Metaverse (2006)

"—And He Rezzed a Crooked House—": Mathematician makes a tesseract in the Metaverse — watch the videos! (2006)

Guarding Darfur: Virtual super heroes rally to protect a real world activist site (2006)

The Skin You're In: How virtual world avatar options expose real world racism (2006)

Making Love: When virtual sex gets real (2005)

Watching the Detectives: How to honeytrap a cheater in the Metaverse (2005)

The Freeform Identity of Eboni Khan: First-hand account of the Black user experience in virtual worlds (2005)

Man on Man and Woman on Woman: Just another gender-bending avatar love story, with a twist (2005)

The Nine Souls of Wilde Cunningham: A collective of severely disabled people share the same avatar (2004)

Falling for Eddie: Two shy artists divided by an ocean literally create a new life for each other (2004)

War of the Jessie Wall: Battle over virtual borders -- and real war in Iraq (2003)

Home for the Homeless: Creating a virtual mansion despite the most challenging circumstances (2003)

Newstex_Author_Badge-Color 240px
JuicyBomb_NWN5 SL blog
Ava Delaney SL Blog